By popular request: aMazing DAZ Critters
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Ok - maybe I stretched the truth about a groundswell in public demand. Anyways...
My latest DAZ Studio project is now a multi level labyrinth game that can be played straight from the web browser. It features the DAZ Undead Fiend, Slime Beast, Monster Rat and the Big Cat 2 Tiger critters.
http://1-ogg.com/content/featured-webgl-game
Initially the Beta featured different characters and only one level and no adversaries. Now the game progresses through a series progressively harder mazes where you must beat the clock by finding your way and avoiding distracting critters.
The environmental graphics were rendered with Vue. The figure animation was done with DAZ Studio using a combination custom and off the shelf motions& poses. Equipped with the game license these DAZ Original Figures I was able to use Coppercube 3d engine (ambiera.com) to design levels and publish copperlicht js code to execute html5/canvas/webgl, android or eve/mac apps.
To get the complex scenes to play in the memory constraints of the web browser and android tablet, the figures and textures were reduced over 95% using DS Decimator and Texture Atlas. Its not perfect however I am still quite pleased with the results. What do you think?
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