Dotify - does is work with hair and chlothing?
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in The Commons
Does anybody know if Dotify works with hair and clothing? Otherwise it will be of no use. Dots on the face, but not on the outfit - doesn't work.
Comments
Hi Cherpenbeck, I designed the product for Genesis 8 Female figures rather than clothing, but given that it uses Iray decals and a geoshell it could be adapted to work with clothing - I'll post an example shortly!
Here's a very quick before and after. All you need to do is:
The reason I didn't implement direct support for clothing in this product is that UV mapping tends to be consistent so you don't have the size issues between UV islands, so you can apply textures directly to clothing with minimal stretching, and there's already a lot of merchant resources, shader sets etc for that purpose. My vision was to create something unique that would allow you to apply a consistent texture to a figure without worrying about UV mapping.
If there's enough demand for it then I may consider doing a clothing/hair addon :)
Here's an example with hair - a few more steps but doesn't take too long:
It looks interesting - I am always after NPR look.
Will be nice, if you could produce something like Algovincian NPR style:
https://www.daz3d.com/forums/discussion/324736/algovincian-non-photorealistic-rendering-npr-2019-2020#latest
Maybe your next product... just an idea.
I'm familiar with Algovincian's extroadinary work - to attempt something like that would be literally years of work given the complex algorithms at play - so would unfortunately not be viable!
Thanks for the honest answer.
I am still hoping, that some brave Published Artist will take an effort and make something similar to Algovincians's NPR approach.
Just want to clarify: could you post a render with Dotify applied to figure, clothes and hair at the same time.
I hope, that it is possible.
Yes I can do this shortly, but bear in mind this will be very subjective - I purposely created the product in sunch a way that you could make your own presets after tweaking.
Here's a very quick render - you can actually apply Dotify directly to the hair or clothing, you just won't be able to use the presets and will need to adjust scaling and other parameters manually.
The only diffuse maps used in this product are for the eyes, brows and face lines, anything else you can recolor as you see fit! I included a light grey eye texture as well so that you can apply a color over the top to make your own.
The second image is the same but with Girl 8 shape
Double post
I do digital comics using DAZ3d. I've always wanted to do a story where a comic book character comes to life but the post render work was prohibitive. Now it might be doable. When can we expect a male version?
My creative vision for this product was literally wanting to combine the comic book/pop art aesthetic with aspects of realism so it's good to know there is a demand for that!
I mostly work with male characters myself and have often been frustrated with the lack of content in some areas - whilst I would like to do a male counterpart I need to see how the original product fares first, and it sounds like there is a demand for clothing/hair add ons so would probably come after that (and the product I'm currently working on).
Thanks for answering so fast, this makes your product a lot more usable.
Pleasure! as mentioned in my previous comment it sounds like their is a demand for this shader system on clothing and hair, so I will seriously consider releasing an extra product that makes that easier without the manual steps.
Could that process be used for objects to?
Well, I purchased the female version even though that is what I need the least. I'll be looking forward to the release of the other packages before I can begin my story.
If you are trying to recreate the comic book coloring and shading it won't look right unless everything is done that way. Is there a post production method that could be applied to the whole scene?
Generally what you say is true but I have a story in mind where comic strip characters come to life. So I would want ONLY that character (skin, hair & clothes) to have that comic book appearance. If I want the entire scene to have that apperance, that is easily done via other software after generating the image. ComicLife has it built in. So does MS-PowerPoint. Just to name a couple.
Oh, that is interesting. Which option in MS PowerPoint gives that comic look?
@jedijudd yes, you could apply this to any geometry with some manual tweaking as set out earlier in this thread.
@drogonazhur thank you for the support!
@dennisgray41 that wasn't my goal with this product - given that there's plenty of tools, photoshop filters and other software that help you achieve the overall comic effect. I wanted to give artists the flexibility to mix stylistic pop art and realistic PBR elements together in a unique product. Much like you could apply a realistic skin shader to a stylised figure like Aiko or The Girl.
My first render with Dotify of Acicia - https://www.daz3d.com/acicia-bundle-for-genesis-8-females
... and with Dotify applied to most of the clothes. I skip applying Dotify to the hair - it seems too complicated, at the moment.
How to use these scripts from Dotify?
Does one apply them to the camera?
Dotify applied to Underbelly - https://www.daz3d.com/underbelly-for-genesis-8-male
Nice renders, @Artini!
The readme included with the product tells you how the scripts work, but I'll tell you here as well - they will only work with Genesis 8 Female selected, as that's the primary use of the product - obviously the clothing and hair and other figures requires manual tweaking until a complementary product is created.
What I'd suggest is to load Genesis 8 Female in your scene and apply the presets/ scripts you want to her first, then reparent to Underbelly.
In areas of high curvature you will still get a bit of stretching, but that can be minimised with small adjustments to the pose, camera rotation or the projection rotation settings.
Thanks, Silas3D.
So the camera scripts should be applied to the Genesis 8 Female character and not the dotify shell itself.
Yes, all of the presets are applied when Genesis 8 Female is selected - I did this for convenience because of the multiple parts (decal, geoshell, autohide) it saves you having to select each part individually. Again this is all detailed in the readme so I would recommend taking a look at that when you have chance
I could not find any documentation in the file downloaded from Daz 3D - IM00070079-01_DotifyforGenesis8Female.zip
Even worse, Daz 3D Product Index - http://docs.daz3d.com/doku.php/public/read_me/index/start
does not list product numbers greater than 69999, and your product got number 70079.
What kind of documentation file are you refering to (.PDF)?
There are no readme file at all in the product zip.
My apologies @Artini, DAZ evidently haven't fully updated the Documentation Center yet. Here is the readme:
http://docs.daz3d.com/doku.php/public/read_me/index/70079/start
Ok, thanks for the link.