Strand-based hair: Why am I getting these results?

I'm trying to create razor stubble hair for G8F's shins.  Using the strand based hair editor (SBHE) I see the something that looks pretty darn good in the tweaks window. See SBHE Image1 attached below.  When I hit accept and go back to the main viewport I get th results shown in SBHE Image2 attached below. One very long hair per vertex and nothing else. What am I doing wrong here? I read a couple of tutorials on the SBHE, they were about creating head hair. That must be different from body hair.

 

 

 

 

SBHE Image1.png
901 x 785 - 239K
SBHE Image 2.png
815 x 927 - 648K

Comments

  • LeanaLeana Posts: 11,691

    Have you tried rendering the picture? Preview in the viewport is not always representative of the final result.

  • Yes, I have Leana. It is a lovely iray shaded depiction of the legs version of pinhead from hellraiser. Any ideas? Thank you!

  • lilweeplilweep Posts: 2,487

    Under parameters, change 'Show preview hairs' to ON.  This will change the viewport display from just showing the curves to showing the hairs.  It will also allow SBH to render in iray preview.

    If you still have issues in render, show what the rendered image looks like.

  • Yay! Thank you, Lilweep. That worked!

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