4-Layer Uber shader

in The Commons
Is anyone talking about this and when did it get added? Texture creators could really get, well, creative with all those layers. I certainly hope it's supported!
For anyone who also hadn't noticed this, it should be in your basic DAZ Uber shader set.
Comments
4 layer uber seems kind of limited.
this one seems a lot better https://www.daz3d.com/muelsfell-multilayer-iray-terrain-shader
It was added to the Default Resources package sometime last summer, to little or no fanfare.
There was some chatter about it a few months ago, but nothing came of it: how do you use the 4-layer Uber PBR MDR shader
Thanks. I don't know, four layers seems more than enough for anything that isn't complicated terrain, and I don't know why we're not using this instead of LIE. LIE overlays do not undo easily and they're quite slow to apply.
It looks interesting. I wonder if anyone has done any experimenting with it.
hehe, I tried using it to convert a 3delight surface recently and got scared, this needs some time dedicated to it to go into the details I guess. One day I'll try again