Victoria 4 skin to GF8

PudgyPudgy Posts: 67
edited June 2020 in The Commons

Does [a way to apply Victoria 4 skin to GF8]it exist? Or did I miss it somewhere? Can I get pointed in the right direction please? I want to convert my V4 skin textures to use on the G8Female.

Thanks all

Post edited by Richard Haseltine on

Comments

  • FSMCDesignsFSMCDesigns Posts: 12,784
    edited June 2020
    Post edited by FSMCDesigns on
  • 1gecko1gecko Posts: 309

    gaa! beat me to it :) lol!

    Yes, that would be your best solution - though it is not a converter.  Actually that is probably for the BEST - no distortion or such in the conversion.

    If you are *determined* to actually convert the textures, you probably want something like the one by Blacksmith 3D (I thought it used to sell here, but I can't find it in the store - Rendo should have it though)

  • PudgyPudgy Posts: 67

    Thanks to both of you! I will go take a look... much appreciated!

  • nicsttnicstt Posts: 11,715

    I prefer Blacksmith Pro, which does convert; I can't say if one is better than the other.

    I now do all my renders in Blender, so the above wouldn't work for me anyway.

  • FSMCDesignsFSMCDesigns Posts: 12,784
    nicstt said:

    I prefer Blacksmith Pro, which does convert; I can't say if one is better than the other.

    I now do all my renders in Blender, so the above wouldn't work for me anyway.

    I have BSpro and have yet to geg it to work, keep getting errors. Any tips you can give for your workflow?

  • lindelllindell Posts: 61
    Looks like texture transformer has been updated to support converting the textures from V4/M4 through Genesis 3, once in Gen 3, DAZ should be able to map transfer to G8 so the maps can work on G8's UVs and native mesh.
  • LeanaLeana Posts: 11,848
    lindell said:
    once in Gen 3, DAZ should be able to map transfer to G8 so the maps can work on G8's UVs and native mesh.

    No need to map transfer, G3 textures work on G8.

  • nicsttnicstt Posts: 11,715
    Leana said:
    lindell said:
    once in Gen 3, DAZ should be able to map transfer to G8 so the maps can work on G8's UVs and native mesh.

    No need to map transfer, G3 textures work on G8.

    They certainly do, I've transferred many V4, G1 and G2 using Blacksmith Pro to G3 and then loaded onto G8.

  • lindelllindell Posts: 61
    Nice! Didn't know that.
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