Depth Shaders. Is there a read-me?
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https://www.daz3d.com/depth-shaders
I just picked this up and cant find the read me.does anyone know where I might find one?
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https://www.daz3d.com/depth-shaders
I just picked this up and cant find the read me.does anyone know where I might find one?
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http://docs.daz3d.com/doku.php/public/read_me/index/62871/start
thank you.
I contacted the developer, they have not responded at this time. I don't expect one right away so in the mean time does anyone have this product and can they point me to the steps needed to make it work?
Well, according to the readme, "Simple instructions to help you get the full use of this product are included in the ReadMe," which is helpful. I think what it's talking about is this bit:
I think this means you have to manually assign everything in your scene to a group, based on its distance from the camera. Then you select all the items in the group and apply the relevant shader to them - which tweak their surfaces to make them progressively greyer.
I don't own this product, so I've never used it, but it all seems rather laborious. Plus it'll have problems if your items are already using the top coat or backscatter channels for something else, or if you're using instances to scatter the same object (with a single set of surfaces) far and wide across your scene.
For another (maybe better) way to achieve the same effect, take a look at my tutorial on depth canvases.
if that is the case it is alot of work involved.I was under the asumption you assigned the group and it managed the items in the group. in this case the group is simply a null and doesn't appear to be much else. I'll check out the tutorail, thanks!