Shadow map creation time?

SteveM17SteveM17 Posts: 973
edited June 2020 in New Users

Hi,

I'm wondering what affects the time it takes for a render to create shadow maps? I'm using 3Delight, and my scenes are probably fairly basic compared to many. I don't really go for photorealism, my scenes tend to use two or three characters, four or five lights and props such as a vehicle and building in the background. Usually  the shadow maps only take a few minutes, but sometimes the process seems to struggle and freeze. So, what affects the process? Textures? Polygons? Other things?

Cheers

EDIT: I think this issue may have happened when using newer figures (gen 3) rather than older,(M4, Gen 1) ?

 

Post edited by SteveM17 on

Comments

  • Catherine3678abCatherine3678ab Posts: 8,337

    Many of the newer figures have Iray shaders applied. Holding down the Ctrl key, ignore images, apply a 3D shader.

    Hair also slows down renders but for 3D, on the Parameters Tab there's normally an option available to turn off shadows for individual items.

  • SteveM17SteveM17 Posts: 973

    I'll try those, thanks.

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