Weird stuff behind the knee...

in The Commons
Can anyone explain to me what's happening here?
Everything was fine and then this week I noticed this happening with all my figures.


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Looks like a corrective morph that should be tied to a shape kicking in when it shouldn't. Apply the minimum pose required to show the issue, probably just a knee bend. In the Parameters pane make sure that Show Hidden Parameters is on in the option menu >Preferences (the lined button in the top corner, or right-click the tab) and go through the Currently Used group to see which active slider is causing this. What is/are the slider(s)' names?
Stud_LeftKnee90 is at 59.89% when I bend the knee to 53.95652. When I put Stud_LeftKnee90 to 0, the bend looks natural.
Do you have any characters named Stud installed?
I loaded the base G8M and dialed in the Toon Hero character. I don't see the knee bend issue that you're having, gerterasmus.
Also, I can't find any reference to dials (hidden or otherwise) named "Stud_LeftKnee90" or any permutation of "Stud_".
It's likely that I don't have the same characters/figures you have. It doesn't appear to me that the Toon Hero figure is contributing to the issue. Perhaps there's another figure that installed with "Stud_" as parameter dial prefixes?
Have you installed any new characters or morph add-ons in the last week?
Lee
JoeQuick has mentioned before that Toon Hero was originally called Toon Stud, so that is likely the culprit.
Gordig might be right on this. I did some deeper searching for hidden parameters and I do see the Stud_* hidden dials. So, I stand corrected on my earlier comment. :)
Good job, Gordig!
Lee
Do you have any freebie characters or characters from other stores? If not you could try running this script http://docs.daz3d.com/doku.php/public/software/dazstudio/4/referenceguide/scripting/api_reference/samples/metadata/list_products_used/start (copy the code and paste into the ScriptIDE pane, then click Execute - the list of products currently used will appear in the grey area at the bottom of the pane).
No freebie characters or any from any other store.
Got Thorn last week and installed him.
Do you have that in English, please?
This is the folder with Toon Hero's files in...
Welll, that certainly llooks suggestive - I would open a technical suport ticket https://www.daz3d.com/help/help-contact-us so that this can be checked.
I've checked with a colleague (I don't have this personally) and they confirm Stud_LeftKnee90.dsf is indeed in data\DAZ 3D\Genesis 8\Male\Morphs\Joequick\Stud.
In the Parameters tab, with Show Hidden Properties checked and under Hidden/Correctives/Stud and then under the Parameter Settings.../Controllers you should only see:
ERC [DeltaAdd] > Left Shin:Bend
ERC [Multiply] > Trip:Toon Hero Body
eg. it should only be activated partially or wholly depending on how much Toon Hero Body is applied. If there's anything else in the Controllers list, do let us know... although redownloading and reinstalling the product should fix any issues - assuming an update hasn't introduced the issue in the first place.
Toon Hero is Stud.
I just double checked and it looks like the jcm is wired up correctly. It should not be applying when the Stud (eh... hero) isn't dialed in.
Like, clearly it is for you, but I don't know why.
I have Dain and Toon Hero as well. Loaded Dain without any other characters dialed in and see no bending issues.
My G8M library consists of about 74 DAZ purchased characters plus a handful purchased at another major marketplace. I also have various morph packs for body shaping/bending purchased here. I think I've only added one freebie musculature morph pack from SickleYield that was available at another site.
I would be interested in knowing if a reinstall of any of your products solve the bending issue, gerterasmus. I'm sorry I can't reproduce the issue with my G8M assets.
I wonder if it would be helpful for me to run the list_products_used script that Richard suggested earlier? That way a side by side comparison could be done to see if some particular product is causing the unexpected bending behaviour, assuming gerterasmus can run the same script for comparison.
Lee