Cancel buttons

There are some processes that take a long time without any way of cancelling them except force-quiting DS. I was trying to save out a morph and had the wrong figure selected, so it had a lot of morphs in it that I didn't want to save, but there was no way of cancelling the save. This happens with other things as well. I know some processes can't be interrupted without catestrophic failures, but if it's a matter of abandoning an unwanted save, simulation, etc., it would be great to have cancel buttons implemented more broady than they are now.

Comments

  • Richard HaseltineRichard Haseltine Posts: 101,010

    Generally the things that lack cancel buttons should be quick - saving certainly shouldn't take long, though I know it does for some people - and I suspect they also involve operations that would be hard to stop part way.

  • Steel RatSteel Rat Posts: 398

    Not to mention force quitting DS during an operation can cause data loss/corruption.

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