Piercing Collection for Genesis 8 Female(s) - applying shader

I've added piercing s from the collection to my figure. They come in by default as silver. I want to apply a different shade, but it isn't taking it. I right click the piercing, for example 'Beaded hoop ear5left'. I see it selected in the scene and then double-click the shade I want from my library. Nothing changes. I'm previewing in Nvidia in the Viewport.

Any idea about what I'm doing wrong?

Comments

  • SevrinSevrin Posts: 6,310

    For Shaders, you need to select the intended surface in the Surfaces tab, as well.  For Materials, you only need select the item in the Scene tab.

  • SpottedKittySpottedKitty Posts: 7,232

    The difference is that a shader can be applied to any surface on any object; this is why you must select both the object and surface. A material includes the name of the surface (or many surfaces) it's to be applied to; if you try to apply it to an object that has a surface with a different name, nothing happens.

  • Worked like a charm. Thanks!

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