Hey DAZ Can we get poses that DON'T move our figures out of position?

13»

Comments

  • Db3dDb3d Posts: 248
    Malandar said:

    I thought that poses were supposed to change the pose of your figure and not their position. I find it annoying as hell to load a pose and suddenly my figure which my camera is zoomed in on is SUDDENLY GONE!, Where is it? moved all the way back to 0.0.0!

    Please can we go back to the days where changing a figure's pose does not change their position as well, unless the pose is for a specific scene piece as to place them seated in a chair or standing at a railing? I don't know about anyone else but this annoys the hell out of me.


    Along the same lines can someone tell me how to change the poses I have now so that they don't change the positioning of my figures in my scene? I just want them to stay in position and change their pose, not make me have to go back to the center of my scene (which is often filled with scenery that blocks my view of the figure)

    I realize this was posted several years ago, but the CTRL method is a pain.  Instead, when you save the pose preset, uncheck the General box which contains the transforms (translation, rotation and scale).  That way, your character stays where it is when you apply the post.

  • mavantemavante Posts: 734
    Mattymanx said:

    While there is no prefect solution for everyone, the best suggestion I have to date would be to parent the figure to a null and then move the null to where the figure needs to be and apply the pose. The null become the center point of the scene for the figure regardless of where in the scene it is. So you should be able to cycle through as many poses as you wish with little correction.

    I have waded through several threads on this topic, and your solution, Mattymanx, seems to be the most universally (pun unavoidable) elegant, practical, and useful. As soon as I get DS back up and working, I'm going to try this on three characters I have to keep fixed in relation to each other, while animating each individually--and using many different poses and partials for each character from quite a selection of different poses by different PAs.

  • Wallace3DWallace3D Posts: 170

    What I do is place my character in a group and position the group where I want my parented character. then double clicky poses away...

  • DaWaterRat said:

    I think he meant CTRL   thank you very much

  • PendraiaPendraia Posts: 3,598

    Cybersox said:

     

    Malandar said:

    I thought that poses were supposed to change the pose of your figure and not their position. I find it annoying as hell to load a pose and suddenly my figure which my camera is zoomed in on is SUDDENLY GONE!, Where is it? moved all the way back to 0.0.0!

     

    Please can we go back to the days where changing a figure's pose does not change their position as well, unless the pose is for a specific scene piece as to place them seated in a chair or standing at a railing? I don't know about anyone else but this annoys the hell out of me.


    Along the same lines can someone tell me how to change the poses I have now so that they don't change the positioning of my figures in my scene? I just want them to stay in position and change their pose, not make me have to go back to the center of my scene (which is often filled with scenery that blocks my view of the figure)


    Just hold down the shift key when you're applying the pose. That'll bring up a menu to let you selectively turn off the translations & rotations.

    thanks for the tip!

    Some poses that come with furniture or buildings do have translations included as they're meant to make it easier to use with the set.

Sign In or Register to comment.