What's wrong with this picture

I tried this several times with the same result. I even tried to render in 3dL and changed environments. Every time it looks like someone used white out on it. I know the produck works because there are so many examples in the gallery. So what am I doing wrong?

raiy pier.jpg
400 x 539 - 173K

Comments

  • 3Diva3Diva Posts: 11,749

    What product are you trying to use?

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,625

    it does look rather cool though like an old photograph with emulsion damage

  • dennisgray41dennisgray41 Posts: 823

    What product are you trying to use?

    https://www.daz3d.com/iray-storm

    Dumb me. That would make things easier on the rest of you.

     

  • dennisgray41dennisgray41 Posts: 823

    it does look rather cool though like an old photograph with emulsion damage

    I'll have to remember that if I want t make an old damaded photo. 
    Just need a way to add a crease and damag te edges.

     

  • RadkresRadkres Posts: 50

    Too much light from the Camera Maybe? or a Spot light is washing out some of the water?

  • dennisgray41dennisgray41 Posts: 823
    Radkres said:

    Too much light from the Camera Maybe? or a Spot light is washing out some of the water?


    That may be it. I turned of the environment map and it seems to help. I was using an HDRI. how do I get it to remove all the lights and settings?

  • 3Diva3Diva Posts: 11,749
    edited June 2020

    Yeah, I think @Radkres might be right. Make sure your Headlamp is turned OFF on your Camera. It looks like there is a light that's too bright that is causing those hotspots. 

    Post edited by 3Diva on
  • FSMCDesignsFSMCDesigns Posts: 12,783

    To much mayo on your sandwich, LOL

  • dennisgray41dennisgray41 Posts: 823

    To much mayo on your sandwich, LOL

    Can't be. I use mustard.

     

  • fred9803fred9803 Posts: 1,564

    A rain grid too close to your camera perhaps?

  • LinwellyLinwelly Posts: 5,989

    I guess it's the combination of headlamp on the camera on and some of those drops are really close to the camera, so switching headlamp off in the camera settings and move the rain prop (I believe that's an intersections of planes? in a way that the first plane in front of the cam is as far away as you can get without moving out of the rain field. it might help to switch to smooth shaded in the viewport to see the planes better

  • FirstBastionFirstBastion Posts: 7,851

    dThe white looks like intense refleactions on the individual droplet planes. Turn the camera angle slightly so its not directly perpendicular to the planes,  and make sure headlamp for you camera is turned OFF

  • dennisgray41dennisgray41 Posts: 823

    It was deffinately the headlamp, and no, this does not appear to be a plane. if you dolly the view you seem to ass through the drops and just as many are still there, just like actually walking.

     

     

     

     

     

    Weather report.jpg
    400 x 539 - 158K
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