Saving and sharing a set of figure morphs
mdlark1966
Posts: 108
Hello -
I've been working with DAZ for a couple of years now, creating characters that I use for reference for drawing comics. I've recently begun working in collaboration with another artist and would like to share with him some of the characters I've made.
I'm sure I've been doing things in...well, not the best way possible. I generally save each character - with hair, clothes, and other props - as a scene. Is there a better way I can do this so that I can save and share these characters with my collaborator?
Comments
Are these dialed morphs, or morphs made in a modeling program? Distributing scene files (or scene subsets) is a good way to distribute dialed characters, as they can include hair and clothing, and will only work if your collaborator owns the same products.
Yes, dialed morphs.
So, if my collaborator owns all the required morph packages, hair, clothing, props, etc, sending the .duf scene file will have all the needed info?
That's correct -- make sure the scene file is saved to a DS-format content folder. Then the paths in the scene file will all be relative, so if they have their content folder in a different location it will still work.
Thank you so much! I was afraid I was doing it all wrong, but it turns out I wasn't! :)
Well, it turns out my collaborator and I are having some difficulties with making this work. When my collaborator tries to load the figure with the clothes, hair, etc, he ends with a bunch of gray cubes and a list of missing files.
I am afraid that perhaps the problem is in the locations of all the different files. He has all the different elements that are needed, and I told him to use the DAZ installer to put everything in the directories where it wanted to put them. However, those are going to be different from the way I have them organized in my runtime. I started out using DAZ 3, and as a result most of my runtime is still in Poser format.
When you say they need to be in a DAZ Content folder, can you tell me exactly what you mean? Is there a particular way that I should be organizing all the files so that they can be shared more easily?
Also, this figure was initially created in DAZ 3, on Victoria 4. I used GenX to translate her over to Genesis. Is that going to pose a problem with sharing her morphs?
As long as the scene is saved to a DS-format content folder, and all the content of the scene is in listed content folders, it should be all relative references, so it shouldn't matter if the content folders are different, as long as the content hasn't been rearranged inside the folders.
If you transferred the morphs with GenX, then your collaborator would need to transfer those same morphs using GenX. You wouldn't be allowed to transfer them to someone who doesn't have the V4 morphs you transferred.
So, just to make sure I understand correctly:
All of the content I used in the scene, with the exception of the base Genesis model, is currently found in my content tab under "Poser Formats". In order for this to work correctly, though, both of us need to have all the content appearing in the content tab under "DAZ Studio Formats", correct?
And if so, does this also apply to the V4 morphs that are needed for GenX to work?
The V4 morphs will be in Poser format, but yes, they need to have the same morphs and use GenX to transfer them to Genesis.