The Final Nail in the Coffin for Mac Users?

With the recent WWDC 2020 announcement that all Macs will be transitioning to Apple Silicon, I guess this is ultimately the deathknell for a lot of Mac apps, including DAZ Studio.
The first nail in the coffin was Apple abandoning NVIDIA in favor of AMD back in 2014, effectively crippling Iray rendering on the Mac. On top of that, all NVIDIA eGPU and CUDA support was discontinued in macOS Mojave and onwards in 2018.
The second and final nail in the proverbial coffin will be the upcoming and not-so-trivial move from x86-64 to Apple Silicon by the end of 2022.
Windows Boot Camp will also be killed off in this move.
There is a possiblity that DAZ Studio can run on ARM-based Macs with Rosetta 2, but this is just a temporary solution and will just be delaying the inevitable. Cause I highly doubt DAZ 3D has the resources to compile DAZ Studio for Apple's ARM architecture and on top of that, write a Metal renderer.
Thoughts?
EDIT: No useless "Buy a PC" answers please.
Comments
Buy a PC.
Learn to render in Blender?
I've never been an Apple fan, but it's been pretty sad to see how they've increasingly become a phone and tablet company that also sells music and video, with the business of occasionally making a computer so low on the priority list that I don't think they really even try to cater to the markets they once owned. We used to have a ton of Macs at the production studio where I work, but as they've died, they've all been replaced by cheaper and more powerful PCs.
https://www.daz3d.com/forums/discussion/comment/5781096/#Comment_5781096
They are looks like phone company. Why users who need strong system uses those less powerful system (due to highly uncustomizable nature, those systems cannot use high end components) it is beyond me. There are other alternative i.e. Linux but it is again very fragmented and can able to run new software only or every now and then softwares/apps stop working after Linux updates, thus I would not recommend Linux too.
Case in point, tonight I just purchased my very first PC notebook for the sole purpose of DS rendering as I have given up on the slow and lackluster Mac renders.
...you have to translate all the materials, transfer figures as .objs, and Cycles is still CPU based.
AFAIK 3Delight works perfectly fine on Mac
(and PC's too, sometimes I even use it on my better one without a Nvidia card)
I emphasise Mikes point
Official comment is here https://www.daz3d.com/forums/discussion/comment/5781096/#Comment_5781096
May I enquire on which notebook you bought. With this news on Apple it may push me to closer to a decsion I was going to addres later this year to buy a PC or a notebook for Iray rendering.
Again https://www.daz3d.com/forums/discussion/419026/future-of-daz-studio-on-macs