Big Foyer sans Denoiser

3Diva3Diva Posts: 11,749

Would it be possible for someone to post a couple of renders of Big Foyer without denoiser? Maybe a couple of close-ups so that the textures are a bit more clear? It's a bit difficult to see the textures with the heavy denoiser effect.

If anyone has Big Foyer that would be willing to post a render or two (or as many as you want) - it would be very much appreciated! :)

Comments

  • SevrinSevrin Posts: 6,310

    Would it be possible for someone to post a couple of renders of Big Foyer without denoiser? Maybe a couple of close-ups so that the textures are a bit more clear? It's a bit difficult to see the textures with the heavy denoiser effect.

    If anyone has Big Foyer that would be willing to post a render or two (or as many as you want) - it would be very much appreciated! :)

    I'd be curious, too.   The floor and palms look really strange in several of the promos.

  • AllenArtAllenArt Posts: 7,172

    Give me a little while...working on it now :)

    Laurie

  • 3Diva3Diva Posts: 11,749
    AllenArt said:

    Give me a little while...working on it now :)

    Laurie

    Awesome! Thanks so much, Laurie! :D

  • AllenArtAllenArt Posts: 7,172
    edited July 2020

    Ok, here I did use the denoiser at 100 interations but I left it run until 1250. There is a little bit of bloom (I have it set in my render settings and forgot to turn it off). The fabric on the sheers at the large windows is not the one from the set - that one was so sheer that it didn't look believable to me, so I used one of my own fabric shaders. Other than that, all textures are from the set. There are some things that I would change, but that's all I'm going to say. LOL All in all, I like it, but there are some issues and you can see them in the foreground along the handrail (which I was able to fix with some displacement on the handrail material).

    Laurie

    Foyer.jpg
    1500 x 900 - 235K
    Post edited by AllenArt on
  • SevrinSevrin Posts: 6,310
    AllenArt said:

    Ok, here I did use the denoiser at 100 interations but I left it run until 1250. There is a little bit of bloom (I have it set in my render settings and forgot to turn it off). The fabric on the sheers at the large windows is not the one from the set - that one was so sheer that it didn't look believable to me, so I used one of my own fabric shaders. Other than that, all textures are from the set. There are some things that I would change, but that's all I'm going to say. LOL All in all, I like it, but there are some issues and you can see them in the foreground along the handrail.

    Laurie

    Thanks @AllenArt.  The balustrade is one of the nicer features of the set, and it's a shame it was botched like that.  I suppose it was rushed, since the defect is also visibile in one of the promos.  The palms look much better in your render.  They're some of the nicest DSpotted plants I've seen, at least from this distance.

    I like @Tesla3dCorp sets generally and have bought many, but there's no reason to reward this kind of sloppiness.

  • 3Diva3Diva Posts: 11,749
    AllenArt said:

    Ok, here I did use the denoiser at 100 interations but I left it run until 1250. There is a little bit of bloom (I have it set in my render settings and forgot to turn it off). The fabric on the sheers at the large windows is not the one from the set - that one was so sheer that it didn't look believable to me, so I used one of my own fabric shaders. Other than that, all textures are from the set. There are some things that I would change, but that's all I'm going to say. LOL All in all, I like it, but there are some issues and you can see them in the foreground along the handrail.

    Laurie

    Thank you very much, Laurie. I appreciate you taking the time to make and post a render! :) I sent you a PM.

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