Help - blocky Genesis 2 figure while posing

First of all, sorry if I've described this wrong but I don't know the 'proper' snappy words.

So I'm trying to pose the fine details of a G2F figure.

I use the parameter dials as I find I can fine control those better.

The problem is, as soon as I spin a dial, the mesh 'simplifies' into something lower res and blockier looking.

As soon as I let go of the dial, it reverts back to hires.

This is driving me mad as it makes fine posing to stop body parts sticking through the floor, etc., a nightmare.

Is this how G2 always was?

Is there an option I can swap to stop it happening? A secret hidden option, maybe?

Please help, you're my only hope...

Comments

  • NorthOf45NorthOf45 Posts: 5,484

    Not secret, but not obvious. The Manipulation Draw style might be set to Solid Bounding Box. Go to the Draw Settings tab (open it from the Menu -> Window -> Panes (Tabs) if not already open) and look for Manipulation Draw Style. Click the drop-down list and select "Use Current (Off)". "Current" means the current draw style, like Texture Shaded, or whatever. The other settings might help to fine tune the response time a bit.

  • ProtozoonProtozoon Posts: 553
    edited July 2020

    It's the same with Genesis 8 too. Default is SubD 1 but while manipulating it changes to Base res to enhance viewport fluidity. 

    Draw settings/General/Subdivision Updates -> Change to "Continuous".

    The viewport performance might take a hit.

    Post edited by Protozoon on
  • Protozoon said:

    It's the same with Genesis 8 too. Default is SubD 1 but while manipulating it changes to Base res to enhance viewport fluidity. 

    Draw settings/General/Subdivision Updates -> Change to "Continuous".

    The viewport performance might take a hit.

    Brilliant!

    Does exactly what I need - back to work for me - 1000 thanks

  • ProtozoonProtozoon Posts: 553
    Protozoon said:

    It's the same with Genesis 8 too. Default is SubD 1 but while manipulating it changes to Base res to enhance viewport fluidity. 

    Draw settings/General/Subdivision Updates -> Change to "Continuous".

    The viewport performance might take a hit.

    Brilliant!

    Does exactly what I need - back to work for me - 1000 thanks

    Thank you! Now I had to think about it I will use this setting too :)

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