Making a morph for Genesis I...
LaughingVulcan
Posts: 77
in New Users
Guys, question:
Are there any tutorials out there on how to make a morph that would work on a Genesis character, regardless of other morphs used?
For example: Creating a morph that fills in the nostrils completely and smooths them out (for use on a robot, say).
Preferably, this morph won't go goofy if you dial in, say, The Girl or Aiko 5.
Thoughts? Is this easy to do or complicated?
Thanks.
Greg
Comments
I'm sure it's doable in Hexagon or some other modelling app, but not an expert. A dFormer could work for what you want to do. You can spawn the dFormer to morph and save as a morph support asset for use with other characters, but erasing the nose completely would be a tricky one. These morphs will work with any other morph and you may find them very useful: https://www.daz3d.com/wicked-fairytale-morphs
Actually that can't be done - a morph is dumb, it just slides the vertices along a line connecting the base position (0%) and the end shape (100%) - so it can't adapt to other shapes that are appied. In order to haveone shape work with another corrective morphs are needed that are set up to trigger only when both shapes are dialed in - which has to be be done explicitly for each supported shape pairing.
Oh. :(
Was half-figuring it WAS gonna be nightmarishly complex... :(
Maybe it WOULD be best to do THAT in Photoshop.
Thank you, BTW. :)
Greg
Oooh! Never saw THEM! Got the Fairytale Morphs on my Wishlist for now. They seem like they could be useful. Thanks. :)
I'm gonna look into the dFormers, and see if I can utilize THAT, somehow. (WORST case: I CAN'T, but I learn something more about the program...
Maybe Photoshop is still the easiest option for a noob like me... :)
THANK you, BTW!