Change Rotation Order AFTER Figure Setup

mirjagirlmirjagirl Posts: 85
edited July 2020 in The Commons

Is there a way to change the rotation order AFTER the figure has been setup?

BACKGROUND
Built in Blender on the Z axis (floor).
When I did the rotation to set to my model, I was so used to my test rotation that, well now:
Side to Side is now Bend
Twist is now Side to Side
and Bend is now Twist.

Ummmm, help?

Is there a way to fix this without redoing the figure setup or going joint by joint?

Post edited by mirjagirl on

Comments

  • Richard HaseltineRichard Haseltine Posts: 102,885

    Its at the top of the Tool Settings pane with the Joint Editor active.

  • mirjagirlmirjagirl Posts: 85

    Its at the top of the Tool Settings pane with the Joint Editor active.

    So, joint by joint is the only fix for this?

  • Richard HaseltineRichard Haseltine Posts: 102,885
    mirjagirl said:

    Its at the top of the Tool Settings pane with the Joint Editor active.

    So, joint by joint is the only fix for this?

    As far as I can see, barring a script - it's also in the Joint Editor right-cick menu, but even with multiple bones selected it affects only the primary selection.

  • mirjagirlmirjagirl Posts: 85
    mirjagirl said:

    Its at the top of the Tool Settings pane with the Joint Editor active.

    So, joint by joint is the only fix for this?

    As far as I can see, barring a script - it's also in the Joint Editor right-cick menu, but even with multiple bones selected it affects only the primary selection.

    (Sad Face)
    Ok.  Truly a Never Hurts to Ask situation.

    Thank you.

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