Normal Map help?

All my models i import have rounded normals. This model has specific texture maps and the normals havent worked on the past 3 models ive tried.

I export them as OBJ from maya.

Ive tried OpenGl and DirectX, Still give both nearly the same result

Any help would mean alot thank you!

 

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1916 x 1080 - 2M

Comments

  • Richard HaseltineRichard Haseltine Posts: 100,793

    Have you applied the normal maps in DS? I don't think the MTL file includes them. You may also want to adjust the Smoothing Angle in the Surfaces pane, or if this has been converted to SubD you may want to use the Geometry Editor to weight the edges that should be sharp.

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