How to add distance between two clothes so they to not poke through each other?
handel_035c4ce6
Posts: 470
How to add distance between two clothes so they to not poke through each other? I mean like a bra and a shirt for example? I vaguely remember there was an offset parameter but cannot find it in the Parameters tab.
I presume it is possible to use the "Push" modifier but want to try different possibilities if they exists and see what is working better.
Post edited by handel_035c4ce6 on
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Go to Edit > Object > Geometry > Add Push Modifier and add that to whichever article of clothing you wish to "push" from.
I have an asset called "Hot work suit" or something like that. It has a bra and a shirt - and no pokes appear although I use it on non-standard char and the shirt itself is very tight; but there are onlly few points of smoothing modifier, no push modifier and the clothes are at base resolution.
How can this be achieved?
Are you saying this outfit has poke-through and you want to fix it, or that this outfit doesn't and you want to know how it's done? Is the poke-through visible in the viewport or only when rendering?
Push Modifier won't show up on the clothes until you add it. Select the clothing object in the Scene pane and follow the instructions that ParallaxCreates gave you above.
It shows to the render until I raise the push modifier to 1.25.
Probably I'll find some othe way to create what I need, thanks.