Smooth face morph for Genesis 2?

SnowSultanSnowSultan Posts: 3,643
edited December 1969 in The Commons

Does anyone know if there is a completely face-smoothing morph for either Genesis 2 figure (and no, it's for drawing reference, not Slenderman renders)? The eyes, nose, and mouth would need to be completely removed and smoothed over, doesn't matter if the ears are or not.

Thanks in advance for any suggestions.

Comments

  • greysgreys Posts: 335
    edited December 1969

    Hmm the first thing that came to mind was Rawart's No Suit morphs but looking at the product page again it only has morphs to remove the nose and ears of those you listed. It's here if that's any help anyway: http://www.daz3d.com/morphs/no-suit-for-genesis-2-female-s

  • SnowSultanSnowSultan Posts: 3,643
    edited December 1969

    Thanks, that's the basic idea of what I need but for the eyes and mouth too. I doubt there's anything out there, but it never hurts to ask. :)

  • HeraHera Posts: 1,958
    edited December 1969

    Perhaps you can use a mask which covers the whole face. There are a few available out there, on sharecg for instance.

  • SnowSultanSnowSultan Posts: 3,643
    edited December 1969

    I have not seen a full face mask for Genesis or Genesis 2 anywhere, even on ShareCG. It probably needs to be a morph though, because the eyes also need to be completely smoothed away.

    Thanks though.

  • MADMANMIKEMADMANMIKE Posts: 407
    edited December 1969

    I did This image for a friend using Genesis 1 and a combination of morphs from the basics and Hellfish Studios products on Rendo..

    I just closed the eyes and used all the smoothing morphs, then post-worked it in Photoshop..

  • RAMWolffRAMWolff Posts: 10,249
    edited December 1969

    If you give me some exact details of what your looking for Snow, even a drawing would be helpful, and the Genesis version and sex you want this done for I can see if I can make something like that in ZBrush.

    Here is a morph I made for my Wildfire characters face to keep his faceplate from deforming ....

    WildfireMorph.jpg
    1013 x 914 - 293K
  • SnowSultanSnowSultan Posts: 3,643
    edited December 1969

    Thanks Madmanmike, but I'm actually looking for a morph that completely smooths the actual 3D face in the 3D software.

    I wouldn't want to trouble you RAM, please only consider it if you're bored. :) If I drew it, it would just be a oval for the head; I basically need a COMPLETELY featureless head. The UVs need to either be intact -or- new ones are OK as long as they can be drawn on in a paint program. What I'm going to do is draw reference lines, sample eyes, and such on this smooth face to help with traditional drawing.

    If you do it, I'd like to start with Genesis 2 Female and if it's not difficult, Genesis 2 Male as well. Again though, no hurry and no problem at all if you can't do it. Thanks very much!


    SnowS

  • RAMWolffRAMWolff Posts: 10,249
    edited December 1969

    Tell me, is the Wildfire Alien head going along the lines you want to see?

  • SnowSultanSnowSultan Posts: 3,643
    edited December 1969

    Here's basically what I'd like to see; no features at all. :)

    WildfireMorph.jpg
    554 x 500 - 44K
  • RAMWolffRAMWolff Posts: 10,249
    edited December 1969

    Ah, so really a mask for a face. I MIGHT be able to do that. It would be shutting the eyes I would think, turning off the eyelashes and smoothing down the nose, ears and mouth details to nothing. If the ears being gone is OK then that might work but there really is no way to get rid of areas that have holes built into them like the eye sockets or mouth. Please let me know!

  • SnowSultanSnowSultan Posts: 3,643
    edited December 1969

    Thanks for replying. Unfortunately, the whole point is to mainly hide the eyes and mouth completely, so if you don't think you can completely smooth them out, don't worry about doing it. I appreciate your time and offer though, thanks very much!

  • RAMWolffRAMWolff Posts: 10,249
    edited December 1969

    Sorry, I failed I think. The eyes and mouth would not morph completely shut to shut out shadowing and because of the extra polys around the nostrils it was nearly impossible to get them as smoothed out as I wanted so you see what you see...

    I tried..

    SmoothFaceMorph-G2M.jpg
    1013 x 914 - 138K
  • RAMWolffRAMWolff Posts: 10,249
    edited December 1969

    I think the only way to do this is to have someone more knowledgeable make Geo-Grafted pieces that go right over the eyes and moth, which allows for seamless textures and shaders (I believe).... Maybe RAWN will make something like that! I think he knows his way around Geo-Grafting!

  • ghastlycomicghastlycomic Posts: 2,531
    edited December 1969

    Quick and dirty test of a featureless genesis morph.

    You can't completely get rid of the eye an mouth holes but you can get pretty close.

    genesis_1.jpg
    1000 x 1250 - 225K
  • Lissa_xyzLissa_xyz Posts: 6,116
    edited June 2014

    It might be easier to geograft a flat 'face'. Then you can completely remove the existing face and replace it with a featureless one.

    Post edited by Lissa_xyz on
  • RAMWolffRAMWolff Posts: 10,249
    edited December 1969

    Did allot better than I did Ghastly! Looks great!

  • ghastlycomicghastlycomic Posts: 2,531
    edited December 1969

    Looks okay from a distance.

    genesis_3.jpg
    1000 x 1250 - 214K
    genesis_4.jpg
    1000 x 1250 - 156K
  • ghastlycomicghastlycomic Posts: 2,531
    edited December 1969

    Here's some nightmare fuel. Looks extra creepy with the texture map applied.

    genesis_5.jpg
    1000 x 1250 - 264K
  • ghastlycomicghastlycomic Posts: 2,531
    edited December 1969

    Needs more work but coming along.

    genesis_6.jpg
    1000 x 1250 - 195K
    genesis_7.jpg
    1000 x 1250 - 203K
  • RAMWolffRAMWolff Posts: 10,249
    edited December 1969

    Ah, I totally see what you did now. BRILLIANT! The tiny little hole in the middle of the mouth gave it away! Yea, brilliant! BRAVO! Hopefully SnowSultan can make some use of that but I think he wanted it for Genesis 02 M and F!

  • ghastlycomicghastlycomic Posts: 2,531
    edited December 1969

    Yeah, that's why it only really works from a distance. If you need something up close you'd probably be better to go with a geograph.

  • RAMWolffRAMWolff Posts: 10,249
    edited December 1969

    It's still really good though. Did you smooth it all out and then pull all the verts inwards or does 3D Coat have a simpler way to go about that I really need some time to delve into 3D Coat, I have no regrets investing in it, nor ZBrush but ZB is where I landed to do all my morph work but 3D Coat is so damned robust these days, it's amazing, it's progress!

  • SnowSultanSnowSultan Posts: 3,643
    edited June 2014

    Thank you RAM and Ghastly for your work on this so far. :) I honestly don't know if anything short of a completely smooth face will work for what I want to do, but I'll certainly give your examples a try. Maybe others can find it useful too for scary renders or such.

    edit: errr, yeah RAM is right, I do need it for Genesis 2 because of the face morph that I will use with it...and now that I think about it, there's no way that any smoothing morph that you guys make will also work in conjunction with the dial-spun combo that I'm using...soooo, yeah my idea isn't gonna work after all. :( I hope you can still make it a freebie or try to put it to good use in your own projects.

    Thanks very much for your work on this!

    Post edited by SnowSultan on
  • RAMWolffRAMWolff Posts: 10,249
    edited December 1969

    It was my pleasure to at least try. I've not done allot with G2M as of yet since I've been working on finishing up some older Genesis 01 projects and then moving back over to my Pan project (built my own figure.. rigging and weight mapping is next! ACK! lol )

  • HeraHera Posts: 1,958
    edited June 2014

    Found it!
    This Genesis bodysuite comes with a full-head coverage. Only that it's turned invisible as a default so you have to turn it on. Then you can smooth it a bit and it looks like there's no face at all. http://www.daz3d.com/g-suit-bodysuit-for-genesis.

    Post edited by Hera on
  • ghastlycomicghastlycomic Posts: 2,531
    edited December 1969

    RAMWolff said:
    It's still really good though. Did you smooth it all out and then pull all the verts inwards or does 3D Coat have a simpler way to go about that I really need some time to delve into 3D Coat, I have no regrets investing in it, nor ZBrush but ZB is where I landed to do all my morph work but 3D Coat is so damned robust these days, it's amazing, it's progress!


    I actually did this in Hexagon with the smooth brush mostly. I shrunk the eyes etc down to .001/.001/.001 in size then moved then into the middle of the head, then I started smoothing the face. Then I selected the edge loops for the eyes and mouth and pulled them in like a draw string. It looks fin on base resolution but when the figure it subdivided they open up a bit.

  • RAMWolffRAMWolff Posts: 10,249
    edited December 1969

    Yea, what you see is my attempt is sub divided too, if it's not the nose area is ALLOT smoother.

  • SnowSultanSnowSultan Posts: 3,643
    edited December 1969

    Thanks for that link Herakleia, looks like a good suit.

    You guys don't have to mess with this any more for my sake, I realized that I would have to use any smooth face morph in conjunction with a very stylized dial-spun face setting, so I think only a geografted 'no face' prop would work for me. Of course, others may find a use for what you've done so far, so please consider making them available.

    Thanks!

  • twitchewtwitchew Posts: 124
    edited December 1969

    I was just directed here from a request for a featureless head.
    you guys all did such awesome work. The character may well need to just have a geografted mask at some point. but are the morphs that you all worked on (G2 male?) available so I can at least flatten out the face so I can try the genesis suit with head covering?

    Who the heck knew that making a simple morph-type suit would be such a chore or unleash some interesting solutions.

    PS what would it take to create a geo graft? is that contract work?

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