Which pixel filter is best for outdoor scenes?

I've traditionally used Gaussian which is what I have always used in Bryce as it was the default, as it is in Daz|Studio. Is there a better one that will let the shaded areas less grainy (I typically render 20000 seconds, just under 3 hrs, render quality 1000+ with spectral rendering turned on- BTW, does this make a difference in rendering quality?) I have a customized PC, 32GB RAM, Nvidia 2080 GTX 8GB graphics card and Intel i5 processor. Thanks for any input you can provide.

Comments

  • BrycescaperBrycescaper Posts: 148

    Compaion question: Does the radius of the pixel filter make any difference? Default is 1.5, I set mine at .25. Any input on that as well is appreciated. Thanks :)

     

  • elFletchelFletch Posts: 8
    edited July 2020

    the filtering will only really help with smoothing out edges and areas of high contrast. Noise in shadows simply requires time.

    Post edited by elFletch on
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