Adding to Cart…
Licensing Agreement | Terms of Service | Privacy Policy | EULA
© 2025 Daz Productions Inc. All Rights Reserved.You currently have no notifications.
Licensing Agreement | Terms of Service | Privacy Policy | EULA
© 2025 Daz Productions Inc. All Rights Reserved.
Comments
Thanks for responding. I did get the V4/M4 shapes product.
Yes, it's there. All visibility boxes are checked in both scene and timeline panes. The problem still happens. Not fatal, though.
Yes, that works, but the video doesn't show keyframes/timelines/motion. That's where my comic's assertions are still relevant.
I built a quick scene using the guru's method on a Genesis 8 Male, I.K. chains added to each foot and parented to 2 primitives for visibility instead of nulls. Then I keyframed a 90-frame move, a simple right-left forward shuffle, moving only the hip and primitives... absurdly simple. As usual, Studio I.K. made a proper dog's breakfast of the result, inserting unwanted keyframes and corrupting others. I attached a pic. I tried pinning, unpinning, clearing unwanted keyframes, unparenting/reparenting... Studio I.K. would not animate.
I took a look. Does it use Studio's I.K., or does it have a better-behaved solver? The product page is short on details and the wiki has none at all.
Adjustments are expected, but if I want to keyframe a gentleman opening a car door for a lady, and I have to step through frame by frame and tweak his shoulder/elbow/wrist through the whole arc because his hand keeps drifting away from the handle, that's the job the I.K. solver should be doing. Adequate I.K. solvers have been around a long time. I've used Poser's for over ten years. Shouldn't DAZ have one by now?
Ordinarily, I wouldn't resume belaboring this point, but DAZ just blew its own trumpet for the animation improvements in 4.14. If they want to improve the animation experience, I can make a suggestion.
That's why I made the comics. I want customers to see them and continue asking DAZ to finally correct this deficit, but I really don't know how to publicize them without the galleries. I dunno, maybe a DAZ person will see 'em here. Tell your friends.
Hallelujah!
Disciple
There are possibly some scripts that the very nice Mcasual has made for Daz Studio that would be of interest:
https://sites.google.com/site/mcasualsdazscripts9/home
Given that the appearance of the animation/timelines has been changing over the past couple edition of Daz Studio the lack of illustrating all steps is probably a moot point by now. The latest edition of Daz Studio [which I do not have installed yet] is supposed to have some improvement made therein for animations. Somewhere in the forum is a thread for animators using Daz Studio. That would be a good place to seek information.
Yes there's an edition of D/S which likes to make a billion keyframes ... hopefully that matter was cleared up for the latest release.
From what I understand of the history of the programs, D/S ever had anything to do with IK for Poser. But no, rigging in/for D/S does not necessarily involve making IK chains. Indeed some of the older Poser figures with IKs are/were crashing D/S. They are different programs.