Looking for feedback
flashback
Posts: 0
I have just submitted an entry into a contest at DSA and I would like to get some feedback from the community.
The original render may be found in my thread here in the Art Studio forum. (Random Echoes pg3)
The post worked image may be found here: http://www.dreamslayerartworks.com/photos/showphoto.php?photo=1580&title=andoria-falls&cat=538
.
My question is this: Do you think this image is over-postworked? Did I go overboard?
(I'm not trolling for votes here, just a little feedback.)
Thanks in advance for any comments.
Comments
I don't think so.. it has a nice painterly quality.
I like it lot's Flashback. Looks kind of old time movie poster to me. Perfect for a Invasion movie.
Well, I guess it depends on one's personal preferences, and on your (the artist's) intentions. Objectively, I'd say no, it's not overdone: it has a slick, stylish quality, similar to a comic book or blockbuster film, and a certain integrity. Subjectively, yes, it may be a bit much: I'd probably prefer a somewhat more subdued colors and a moodier, even menacing atmosphere. It definitely scores highly on the "wow" factor, but for me it doesn't have much of an emotional impact beyond awe. Any way you look at it, though, it's an impressive piece! :) Good luck in the contest.
It's a nice picture, some good lighting effects on there, but I would also agree with the less is more philosophy. Maybe losing the big explosion just above the guy's head would create a bit more texture in the overall picture. Good work though.
Thanks for the comments, it's food for thought on the next image.
I'll add a vote to the less is more camp, it's too 'busy' for my preferences. 4 UFOs, 5 explosions, multiple energy bolts - each one draws attention away from the main figure. There's a double issue with the explosion backlighting the main figure's wings. I think you need a light source there to let them show against the dark building behind, but the bright explosion is simultaneously washing out their detail. I'd look at composition, not post-work (which I don't see a problem with).