How can i fix the gap between the feet and the floor?

jadeblade1997jadeblade1997 Posts: 4
edited July 2020 in New Users

I want her feet to be on the floor realistically and naturally, i've tried bending and rotating but it doesn't seem to help. Any ideas on what i can do? Anything i can buy to make this 1000x easier?

feet.png
984 x 670 - 1M
Post edited by jadeblade1997 on

Comments

  • FishtalesFishtales Posts: 6,119

    Select the figure and in the Parameters Tab lower it using the Y Translate slider using a negative number. You can type in a number too until you get it just right. If it stays just above the floor after doing that then change the Ground Position Mode in the Environment Tab to Manual instead of Auto..

  • Cris PalominoCris Palomino Posts: 11,355

    I would also suggest you translate the hip and not the figure.

  • Richard HaseltineRichard Haseltine Posts: 100,791

    If that is literally the floor, cmd(Mac)/ctrl(Wiin) D will drop the figure so its lowest point is at Y = 0.

  • OstadanOstadan Posts: 1,125

    Sometimes I move the view below the floor (assuming it has zero thickness) and lower the figure until I see the first glimpse of feet.

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,204
    edited July 2020

    you can add a smoothing modifier to her and set the stair as the collision item too then her foot will deform on contact

    Post edited by WendyLuvsCatz on
  • Catherine3678abCatherine3678ab Posts: 8,336

    Edit > Object > move to floor ;-)

  • odasteinodastein Posts: 606
    edited July 2020
    Ostadan said:

    Sometimes I move the view below the floor (assuming it has zero thickness) and lower the figure until I see the first glimpse of feet.

    That's how I do it as well. Looking from above ground is sometimes misleading. You think that the foot (or any other body part or object) touches the floor but in fact it doesn't and it shows in render. I find it also practical when several body parts must touch the floor and you need to balance the body so that they'll be level. I move the body (or change the position of the limbs, etc...)while looking from below the floor, until all parts are just emerging equally. 

    Post edited by odastein on
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