Strange square of light when I render
aecsalome
Posts: 0
Hello,
When rendering, a strange square appears in the images created. I wonder how I turn this off.
Thank you in advance
square.PNG
148 x 157 - 41K
duf
duf
render.duf
2K
Comments
Light-source with geoemtry? If there's a light in that area try selecting it and turning off the Render Emitter property in Parameter Settings.
Didn't download the DUF attachment, but that could be poke-through from another mesh, or a surface not defined for all the polygons, overlaying two meshes (like two planes with the same parameters), or a result of displacement if used. Might be other things but that's what comes to mind first. Can you provide a screenshot of your scene hierarchy?
specular of headlamp on glossy object or ininvisible glass?