possible to use magnet dformers to act like wind and cloth dynamics?
Mistara
Posts: 38,675
essentially, wind dynamics and clothify are complicated magnets, eh?
maybe there's a way to do it with magnet dformers and collision detection?
Comments
Not really, cloth dynamics and the wind force are simulating a real material, to a greater or lesser extent, while a DFormer is just a geometric transform on the vertices passed through some kind of falloff, and takes no account of what the vertices represent. Of course you could use DForms, as you could any other geometry tools, to make a representation of cloth.
You could also bring the clothing into Blender as an OBJ and use it's clothing simulation on it. Save it back out and import it as a morph for the item.
https://www.youtube.com/watch?v=gARJxEDzg6k
Just do not subdivide the clothing. Anything that will add polys is a no-no when creating morphs.
You can do a somewhat decent job of faking cloth effects using DForms. I use it all the time myself when the scene disallows me exporting to Poser's cloth room.
Here's one I did recently as an example. The girls skirt was 'draped' using DForms alone. It's not perfect, but it looks a lot better than having a static cone around her legs :D
wantz wind dynamics :shut: