Daz-to-Max bridge Importing animation
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I’m trying to import animation that is made in DAZ Studio into MAX.I used Daz-to-Max bridge first to get the rig and Figure in. I can bake the animation and export it as a motion file or I can import it in as an FBX file. I’m just having trouble getting the mapping right. It should be a no brainer since they’re both the same model the mapping should be able to just work. Any advice
Comments
I'm thinking it may not be compatible importing it like that. I hope it is though.
So how are people exporing animations with 3dsmax bridge? Or do I have to animate in 3dsmax? I rather animate in Daz.