Bringing back deleted character geometry

When a shoe deletes geometry from the character (such as their entire feet), is there a way to bring that geometry back?

Comments

  • Assuming this is a GeoGraft, you cabn of course remove the shoes (or un-fit them). You can also use the Geometry Editor to select a single sacrificial polygon somewhere on the base figure, right-click>Geometry Assignment>Set Auto-Hide faces For Attachment, select the shoes, and when you switch to a posing tool only the sacrifical polygon will be hidden.

    I'm not aware of a way to stop the item from being a graft and hiding at least one polygon.

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