(Released!) Food Shaders [Commercial]

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  • barbultbarbult Posts: 24,245

    I'd like to see some examples of the shaders used to make realistic looking food, rather than applied to a novelty item. My imagination isn't good enough to picture how I could use them. 

  • RangerRickRangerRick Posts: 269

    This should be great on the various goo and spill props. And I hope if you add jello you give us plain flavours in addition to the request someone else made of jello with fruit. I mean who ever heard of a Gelatinous Cube or Ochre Jelly with bananas in it! Elves and Orcs, sure! But bananas?!

  • Those ThingsThose Things Posts: 1,132
    barbult said:

    I'd like to see some examples of the shaders used to make realistic looking food, rather than applied to a novelty item. My imagination isn't good enough to picture how I could use them. 

    You know, it's funny, but I don't have any food models in my collection. How did that happen? You'd think, by now, I would have picked up a few.

  • Those ThingsThose Things Posts: 1,132

    This should be great on the various goo and spill props. And I hope if you add jello you give us plain flavours in addition to the request someone else made of jello with fruit. I mean who ever heard of a Gelatinous Cube or Ochre Jelly with bananas in it! Elves and Orcs, sure! But bananas?!

    Theoretically, that should be possible, given that I was able to make a strawberry jam shader that has actual pieces of strawberry in it. I used it to shade the dress for peanut butter swirl girl: 

     

    PBJ Girl.jpg
    512 x 512 - 139K
  • Those ThingsThose Things Posts: 1,132
    edited August 2020
    barbult said:

    I'd like to see some examples of the shaders used to make realistic looking food, rather than applied to a novelty item. My imagination isn't good enough to picture how I could use them. 

    Ok, so I scoured my prop collection, and found a cup of Japanese tea, a plate of doughnuts, and a slice of cake. So...here is a cup of raw hamburger, doughnuts enrobed in peanut butter, and spaghetti and meatball cake with strawberry jam icing. laugh

    Food.jpg
    512 x 512 - 171K
    Post edited by Those Things on
  • ChadCryptoChadCrypto Posts: 596
    barbult said:

    I'd like to see some examples of the shaders used to make realistic looking food, rather than applied to a novelty item. My imagination isn't good enough to picture how I could use them. 

    Ok, so I scoured my prop collection, and found a cup of Japanese tea, a plate of doughnuts, and a slice of cake. So...here is a cup of raw hamburger, doughnuts enrobed in peanut butter, and spaghetti and meatball cake with strawberry jam icing. laugh

    That's Awesome work!

  • SevrinSevrin Posts: 6,307
    edited August 2020

    Batter-fried

    Meet

    Post edited by Sevrin on
  • ModernWizardModernWizard Posts: 850
    edited August 2020

    I'd like to second the request for separate bread and bread crust shaders, as well as cake and frosting shaders. If we're going to be using this on our witches' cottages, then gingerbread is also something to consider. The breadcrust shader might also work if you wanted to do pizza crust shaders and pizza topping shaders [cheese pizza, pepperoni pizza, mushroom pizza].

    How about veggies/tubers/salad ingredients? Potato skin to turn anything into a potato. Carrot skin to make all sorts of strangely anthropomorphic carrots. Leafy greens shaders or even a green salad shader.

    A pomegranate pulp shader could have untold uses with gory pictures...

    This project looks so fun!

    --MW

    ETA: Popcorn? Pretzel sticks? Granola?

    Post edited by ModernWizard on
  • AnEye4ArtAnEye4Art Posts: 766
    edited August 2020
    I love all the texture requests but I just hope people don't balk at the price when it drops. Keep up the good work.
    Post edited by AnEye4Art on
  • ThyranqThyranq Posts: 584
    barbult said:

    I'd like to see some examples of the shaders used to make realistic looking food, rather than applied to a novelty item. My imagination isn't good enough to picture how I could use them. 

    Ok, so I scoured my prop collection, and found a cup of Japanese tea, a plate of doughnuts, and a slice of cake. So...here is a cup of raw hamburger, doughnuts enrobed in peanut butter, and spaghetti and meatball cake with strawberry jam icing. laugh

    Fantastic! I lol'd for real at work, and I can't even explain to the people here what I'm laughing at cause they'd never understand this lol

    But just imagine.

    You're invited out for supper. You get there, there's a nice, candlelit ambiance glowing through the whole place.

    You sit down, the waiter comes over, you ask "Do you have any specials?"

    "Yes," he replies, and lists this off as the menu items lol

    Spaghetti and Meatball cake with Strawberry Jam icing. 

    A CUP OF RAW HAMBURGER.

  • barbultbarbult Posts: 24,245
    barbult said:

    I'd like to see some examples of the shaders used to make realistic looking food, rather than applied to a novelty item. My imagination isn't good enough to picture how I could use them. 

    Ok, so I scoured my prop collection, and found a cup of Japanese tea, a plate of doughnuts, and a slice of cake. So...here is a cup of raw hamburger, doughnuts enrobed in peanut butter, and spaghetti and meatball cake with strawberry jam icing. laugh

    Thanks for taking on the food challenge. It looks convincing, except for the tiling in the cake texture. Tiling is the bane of all shader work, unfortunately.

  • Those ThingsThose Things Posts: 1,132
    barbult said:
    barbult said:

    I'd like to see some examples of the shaders used to make realistic looking food, rather than applied to a novelty item. My imagination isn't good enough to picture how I could use them. 

    Ok, so I scoured my prop collection, and found a cup of Japanese tea, a plate of doughnuts, and a slice of cake. So...here is a cup of raw hamburger, doughnuts enrobed in peanut butter, and spaghetti and meatball cake with strawberry jam icing. laugh

    Thanks for taking on the food challenge. It looks convincing, except for the tiling in the cake texture. Tiling is the bane of all shader work, unfortunately.

    Alas, it's true. But I do have the amazing Blendy shader, and I loooooove it for eliminating tiling. https://www.daz3d.com/oso-blendy-two-layer-shader-for-iray

  • Those ThingsThose Things Posts: 1,132
    I love all the texture requests but I just hope people don't balk at the price when it drops. Keep up the good work.

    I know, right? laugh One million dollars!

  • barbultbarbult Posts: 24,245
    barbult said:
    barbult said:

    I'd like to see some examples of the shaders used to make realistic looking food, rather than applied to a novelty item. My imagination isn't good enough to picture how I could use them. 

    Ok, so I scoured my prop collection, and found a cup of Japanese tea, a plate of doughnuts, and a slice of cake. So...here is a cup of raw hamburger, doughnuts enrobed in peanut butter, and spaghetti and meatball cake with strawberry jam icing. laugh

    Thanks for taking on the food challenge. It looks convincing, except for the tiling in the cake texture. Tiling is the bane of all shader work, unfortunately.

    Alas, it's true. But I do have the amazing Blendy shader, and I loooooove it for eliminating tiling. https://www.daz3d.com/oso-blendy-two-layer-shader-for-iray

    Blendy is a merchant resource. Do you plan to use it? Daz also provides a 4 layer shader. I believe it is in Default Resources.

  • Those ThingsThose Things Posts: 1,132
    barbult said:
    barbult said:
    barbult said:
    Blendy is a merchant resource. Do you plan to use it? Daz also provides a 4 layer shader. I believe it is in Default Resources.

     

    No, these will just be straight shaders. I can't get enough control over seamless tiling if I add a second layer. But I still think Blendy is an amazing end-user tool. And, if I do shaders in the future that can tolerate multilayers, I'll certainly use it.

  • Those ThingsThose Things Posts: 1,132
    edited August 2020

    Pizza Bullwarg, fresh from the shader oven. smiley Just needs a few material tweaks, and then on to the next...

    This one was quite challenging, and I worked on the maps for two days to get them right. I also ate a lot of pizza, so I had that going for me, which was nice.

    Pizza B.jpg
    512 x 512 - 186K
    Post edited by Those Things on
  • Those ThingsThose Things Posts: 1,132



     

     

     

    Sevrin said:

    Batter-fried

    Meet

    Ha! Batter fried octopus Poseidon. Any excuse to eat cocktail sauce, I say. laugh

  • AnEye4ArtAnEye4Art Posts: 766

    Looking great! Keep up the good work.

  • UthgardUthgard Posts: 863

    First obligatory commentary: this is everything I ever wanted.

    Second obligatory commentary that unintentionally invalidates the first one: the batter-fried shader looks incredibly cool, would you do a breading one? And could you include a tiling opacity map so that we can use batter or breading on a geometry shell that shows the underlying item that has been breaded? This could be useful with many kinds of food, but for some strange reason I keep thinking about an adventurer holding a breaded sword and can't keep myself from giggling.

  • CybersoxCybersox Posts: 9,058
    Uthgard said:

    First obligatory commentary: this is everything I ever wanted.

    Second obligatory commentary that unintentionally invalidates the first one: the batter-fried shader looks incredibly cool, would you do a breading one? And could you include a tiling opacity map so that we can use batter or breading on a geometry shell that shows the underlying item that has been breaded? This could be useful with many kinds of food, but for some strange reason I keep thinking about an adventurer holding a breaded sword and can't keep myself from giggling.

    That would be a member of the Holy Order of The Knights Tempura, I presume? 

  • UthgardUthgard Posts: 863
    Cybersox said:
    Uthgard said:

    First obligatory commentary: this is everything I ever wanted.

    Second obligatory commentary that unintentionally invalidates the first one: the batter-fried shader looks incredibly cool, would you do a breading one? And could you include a tiling opacity map so that we can use batter or breading on a geometry shell that shows the underlying item that has been breaded? This could be useful with many kinds of food, but for some strange reason I keep thinking about an adventurer holding a breaded sword and can't keep myself from giggling.

    That would be a member of the Holy Order of The Knights Tempura, I presume? 

    Gods, no. Those morons are mere prawns of the Church.

  • CybersoxCybersox Posts: 9,058
    Uthgard said:
    Cybersox said:
    Uthgard said:

    First obligatory commentary: this is everything I ever wanted.

    Second obligatory commentary that unintentionally invalidates the first one: the batter-fried shader looks incredibly cool, would you do a breading one? And could you include a tiling opacity map so that we can use batter or breading on a geometry shell that shows the underlying item that has been breaded? This could be useful with many kinds of food, but for some strange reason I keep thinking about an adventurer holding a breaded sword and can't keep myself from giggling.

    That would be a member of the Holy Order of The Knights Tempura, I presume? 

    Gods, no. Those morons are mere prawns of the Church.

    They do tend to get battered around a bit... but what can you expect of a bunch of shrimp who spend so much time with friars?

  • Serene NightSerene Night Posts: 17,651

    Will there be whipped cream? I always seem to need it. 

  • CybersoxCybersox Posts: 9,058

    Do you have any Grey Poupon?  Seriously, though, as much as I would love to keep seeing new shaders added to this amazing project, I would enjoy being able to buy it and then having to wait on a Food Shaders 2 even more before asking for pickle relish, guacamole, tartar sauce, and pork 'n beans, as well as a companion pack of bath/cleaning products like hand lotion, shaving cream, soap foam, toothpaste (in both de-tubed and foaming versions), laundry detergent, dish liquid, etc.  :)  Is there any rough guess as to an ETA on this?   

  • AnEye4ArtAnEye4Art Posts: 766
    edited August 2020
    Cybersox said:

    Do you have any Grey Poupon?  Seriously, though, as much as I would love to keep seeing new shaders added to this amazing project, I would enjoy being able to buy it and then having to wait on a Food Shaders 2 even more before asking for pickle relish, guacamole, tartar sauce, and pork 'n beans, as well as a companion pack of bath/cleaning products like hand lotion, shaving cream, soap foam, toothpaste (in both de-tubed and foaming versions), laundry detergent, dish liquid, etc.  :)  Is there any rough guess as to an ETA on this?   

    Looks like you have more of a grocery list than requests.

    Post edited by AnEye4Art on
  • CybersoxCybersox Posts: 9,058
    AnEye4Art said:
    Cybersox said:

    Do you have any Grey Poupon?  Seriously, though, as much as I would love to keep seeing new shaders added to this amazing project, I would enjoy being able to buy it and then having to wait on a Food Shaders 2 even more before asking for pickle relish, guacamole, tartar sauce, and pork 'n beans, as well as a companion pack of bath/cleaning products like hand lotion, shaving cream, soap foam, toothpaste (in both de-tubed and foaming versions), laundry detergent, dish liquid, etc.  :)  Is there any rough guess as to an ETA on this?   

    Looks like you have more of a grocery list than requests.

    Which is why I'm trying not to Byte off too much at once. :)

  • Those ThingsThose Things Posts: 1,132
    Cybersox said:

    Do you have any Grey Poupon?  Seriously, though, as much as I would love to keep seeing new shaders added to this amazing project, I would enjoy being able to buy it and then having to wait on a Food Shaders 2 even more before asking for pickle relish, guacamole, tartar sauce, and pork 'n beans, as well as a companion pack of bath/cleaning products like hand lotion, shaving cream, soap foam, toothpaste (in both de-tubed and foaming versions), laundry detergent, dish liquid, etc.  :)  Is there any rough guess as to an ETA on this?   

    It's getting there, but no ETA yet. Just finished the watermelon shader yesterday. 

  • srieschsriesch Posts: 4,241

    I really like the batter fried effect as I see it being a very good highly displaced texture for non-food items as well.  You might be able to cram in additional sales if you throw in a few additional food shaders like that which can double as non-food organic items as well, and mention that as an additional option in the promo.

  • Those ThingsThose Things Posts: 1,132
    edited September 2020

    UPDATE: Almost finished with the Cherry Pie shader, just need to make the cherries stick up a bit more. Here it is, applied to a plane primitive. I have to be honest, still not really sure what people will use these shaders for, but I've done 25 of them now, so hopefully they'll be someone's cup of tea for some purpose.

     

    Cherry Pie Progress.jpg
    700 x 700 - 566K
    Post edited by Those Things on
  • NathNath Posts: 2,808

    UPDATE: Almost finished with the Cherry Pie shader, just need to make the cherries stick up a bit more. Here it is, applied to a plane primitive. I have to be honest, still not really sure what people will use these shaders for, but I've done 25 of them now, so hopefully they'll be someone's cup of tea for some purpose.

     

    This one looks pretty good to be used with a cup of tea, imho...

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