EyeMoisture from Eyelashases in G8 figures in Arnold.
autodolor
Posts: 70
Hi all.
Although the old "DazToMaya" from 3dtoall, have the same issue, there is a problem with the eyelashes, with the material "eyemouisture", which is white. How can we solve this? Despite opening the material editor in Arnolrd renderer, this facet is not corrected in Genesis 8 (both male or female ..).
In G3 (F&M..) there is no problem.
I don't know if it's because of the Maya plugin in Python or because of separating the eyelashes in another object, since there are quite a few errors with the Daz FBX exporter.