Morphs ++ file path
kiwi_gg
Posts: 198
I have Morphs ++ installed in " Documents/DAZ3D/Studio/My Library/Runtime/Libraries/Daz " If this is where they are supposed to be why are they not showing in the Content Library Poser formats. If this is not where they should be could someone please post the full correct file path. Studio 4.8, windows 7 pro.
Cheers
GG
Comments
The actual morphs are not accessible directly, rather you use a Morph Injection set, under Runtime/Pose/DAZ's Victoria 4 (or DAZ's Michael 4)/Morph Injections. If you installed with DIM, the ExP files will have been prepared by the DIM Helper application. If not, in the folder you mention (actually Runtime/Libraries/!DAZ) there is a DzCreateExPFiles for each independent character that needs to be run before you can use them. If that is all gobbledygook to you, no worries, there is more help available.
Thank you NorthOf45 thats exactly the sort of info I needed. Was up all night untill 5.30 am trying to get it sorted even upgraded DS from 4.5. HaHa. So if I run the DzCreate where will I then access those morphs as I Have a lot of V4 characters that require Morphs++??
Cheers 'Thanks again
GG
The DzCreateExPFiles prepares the injection points for the morphs. You would use the Morph Injection sets previously mentioned to add some or all morphs. If you use the default Power Loader (it should come up when you load V4), you get to choose which morph packs to load initially (pros: everything is in one place, cons: can take a while to load, but compared to Genesis 3 or 8 with 300 characters and a dozen morph packs, it's not so bad). You can manually add more later with individual Morph Injection sets.
Most character presets use the existing morphs from Morphs++ (or Shapes++ as it is called now) or other packages (Aged, Muscles, Ethnic, AIko4, Stephanie 4, Elite, etc.), so they must be present in the base before you load the character.
So those files are exactly where they should be,yes?? you will have to bear with me as I am primarily a Bryce user and over age 70 but love the ability via the bridge to put human figures in my Bryce renders.
Cheers
GG
Yes, they are where they should be.
Thankyou really needed to know that. Will look look at it again tomorrow, right now-----need sleep