D3D DSON imports full body morph on default genesis

WendyLuvsCatzWendyLuvsCatz Posts: 38,219
edited December 1969 in Technical Help (nuts n bolts)

for some bizarre reason the D3D DSON importer imports a full body morph dialed on default genesis,
is all fine in Daz studio.
I created a Jaderail morph from Genesis2male that I transferred over using GenX and it is dialed to 1 in Poser.
my other morphs are not inc GenX ones so what is different about this one?
I used morphloader to do the full body morph from Jaderails spun dialed parameter presets exported as an obj so I could genX it over unlike most others so is that why?

I can fix it resetting the dial to zero in Poser

jaderail_morph.jpg
1927 x 1038 - 307K

Comments

  • Lissa_xyzLissa_xyz Posts: 6,116
    edited June 2014

    Try clearing both the DSON Cache through DS (Edit > Prefs), and delete the files pertaining to G2M in your library\runtime\dson\auto_adapted folder.

    I tend to remove that entire auto_adapted folder and clear the dson cache time to time, otherwise I get some pretty wonky stuff happening (including full on Poser crashes).

    Clearing Poser's temp files wouldn't be a bad idea, either.

    Post edited by Lissa_xyz on
  • WendyLuvsCatzWendyLuvsCatz Posts: 38,219
    edited December 1969

    thx will try

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