RPG project using Daz

rhos2821rhos2821 Posts: 0
edited December 1969 in The Commons

I am building a new world for fantasy RPG world, mainly pathfinder / 3.5 ed AD&D. it has 54 Kingdoms in the First Phase of the world design. Each Kingdom has 50+ Cities, Towns or Military Forts. All of the Kingdom Maps are Drawn, and about 25% of the town s are drawn.

Goal:
The world will be fully Detailed, all locations maped down to floor plans, all NPC detailed and artwork, adventure seeds placed and cross refrenced NPC relations to add a more 3 dimention world feel.

Need:
I am looking for help to get each kingdom a model figure both male and female for the kingdom race, figure bases for the demi human types, clothing types ect.

Deal:
I hope to find some people that have the experence to make clothing and figures to fill the need. What i can offer is to use the file patches to make the needed artwork, give credit to the patch creators and basically a recomendation and refrence to the patches which the creator sells here on Daz3d. This will benifit both of us. you will gain the followers of my world buying and using the files you create on top of the normal sales of making such a file.

Notes:
each kingdom is based loosly on a real world historical kingdom / culture.... noorsemen, irish, japanesee, mongols, etc. so clothing idea and form can be derived from thier culture. also any books that are NPC indexes that use your files you will recieve a percentage of the sales based on the amount of your files and other work contributions.

please post here of email me rhos2821@gmail.com

Comments

  • cecilia.robinsoncecilia.robinson Posts: 2,208
    edited June 2014

    Hi there, your project sounds pretty exciting! Are you looking for concepts for the races, ready renders or ways to include them in a game? I can surely help with the first two.

    Besides, you email does not show up despite Java being enabled.

    Post edited by cecilia.robinson on
  • StratDragonStratDragon Posts: 3,251
    edited December 1969

    rhos2821 said:
    I am building a new world for fantasy RPG world, mainly pathfinder / 3.5 ed AD&D. it has 54 Kingdoms in the First Phase of the world design. Each Kingdom has 50+ Cities, Towns or Military Forts. All of the Kingdom Maps are Drawn, and about 25% of the town s are drawn.

    Goal:
    The world will be fully Detailed, all locations maped down to floor plans, all NPC detailed and artwork, adventure seeds placed and cross refrenced NPC relations to add a more 3 dimention world feel.

    Need:
    I am looking for help to get each kingdom a model figure both male and female for the kingdom race, figure bases for the demi human types, clothing types ect.

    Deal:
    I hope to find some people that have the experence to make clothing and figures to fill the need. What i can offer is to use the file patches to make the needed artwork, give credit to the patch creators and basically a recomendation and refrence to the patches which the creator sells here on Daz3d. This will benifit both of us. you will gain the followers of my world buying and using the files you create on top of the normal sales of making such a file.

    Notes:
    each kingdom is based loosly on a real world historical kingdom / culture.... noorsemen, irish, japanesee, mongols, etc. so clothing idea and form can be derived from thier culture. also any books that are NPC indexes that use your files you will recieve a percentage of the sales based on the amount of your files and other work contributions.

    please post here of email me rhos2821@gmail.com

    You may want to see if you'll need this.
    http://www.daz3d.com/indie-game-developer-license

  • cecilia.robinsoncecilia.robinson Posts: 2,208
    edited December 1969

    If it is a game, not a rulebook or something like that, the license is needed, no doubt. If he only wants to create a new system for tabletop (in other words, the models will NOT be included per se in the product), I am not sure.

  • KaribouKaribou Posts: 1,325
    edited June 2014

    If it is a game, not a rulebook or something like that, the license is needed, no doubt. If he only wants to create a new system for tabletop (in other words, the models will NOT be included per se in the product), I am not sure.
    Yup. Sounds like only illustrations are needed, so no reason content can't be used. The game license only is needed if the models will be used in video games.

    As for paper publications, D&D 3.5 uses the OGL -- Open Gaming License. Aside from a few proprietary things (I think experience tables?) the core D20 rules can be used in the production of any add-on materials. Wizards was brilliant when they did this. Allowed a HUGE array of third-party game add-ons and supported the core game sales immensely.

    I've actually done RPG game illustrations (in OGL third-party books) before. Sounds like a great project!

    Post edited by Karibou on
  • cecilia.robinsoncecilia.robinson Posts: 2,208
    edited December 1969

    D&D 3.5 uses the OGL -- Open Gaming License. Aside from a few proprietary things (I think experience tables?) the core D20 rules can be used in the production of any add-on materials. Wizards was brilliant when they did this. Allowed a HUGE array of third-party game add-ons and supported the core game sales immensely.

    I've actually done RPG game illustrations (in OGL third-party books) before. Sounds like a great project!

    You are perfectly correct, I was referring to DAZ stuff.

  • KaribouKaribou Posts: 1,325
    edited December 1969

    Lol, just edited my post to reflect that!

  • TotteTotte Posts: 14,088
    edited December 1969

    Cool, it was props for battle maps and handout pictures that brought me to DAZ in the first place, from the Dundjinni Forum. I've been making a picture story of our last adventure (in The One Ring though), see below.

  • KaribouKaribou Posts: 1,325
    edited December 1969

    Totte said:
    Cool, it was props for battle maps and handout pictures that brought me to DAZ in the first place, from the Dundjinni Forum. I've been making a picture story of our last adventure (in The One Ring though), see below.

    Wow -- very cool! How did I not know about that before now? I shall have to spend some time exploring there...

    And, lol, I bought (and painstakingly learned) Poser 6 entirely to create images of my D&D characters. And the first thing I learned was that the Poser hair room would make me bald (from pulling my OWN hair out!) if I continued trying to use it, lol. I then discovered conforming hair and, voila! 4 versions of Poser later (plus learning DS, and Carrara, and Vue, and... well, YOU get it because you're an addict, too!) and here I am!

  • cecilia.robinsoncecilia.robinson Posts: 2,208
    edited December 1969

    Yes, RPGMapShare has many stock renders for creating non-commercial maps rendered with older models. M3 and V3 still rule them!

  • rhos2821rhos2821 Posts: 0
    edited December 1969

    the project is a very detailed world... from world map to kingdom maps to every town, city, village, hamlet, fort, outpost, or any other point of interest. all land features named, from main rivers to minor feeder streams, mountain peaks, vallies, bays coves etc. have all people in the world detail to a character sheet with art work

    it is not a rule system or even tied to a single rule system but usiable by any fantasy game as the campaign world. of cource it will be set up in a generic d20 format that is able to be used in both D&D 3.0, D&D 3.5 or pathfinder which all have OGL so no special lissence has to be bought.

    what i am looking for is help in creating the 3d figure model for each of the 54 kingdoms and the clothing for each culture that we can render the needed art work. the files created by the programing artist / modeler would be thiers to also sell for others to use, we just will use the files to create the needed art. we will give credit to the artist programer so the Players and Game Master knows where to get files for thier Daz modeling. There is the actual pay for the creator. we can also comp the files for the world and maps if the creator wants.

  • KaribouKaribou Posts: 1,325
    edited December 1969

    rhos2821 said:
    what i am looking for is help in creating the 3d figure model for each of the 54 kingdoms and the clothing for each culture that we can render the needed art work. the files created by the programing artist / modeler would be thiers to also sell for others to use, we just will use the files to create the needed art. we will give credit to the artist programer so the Players and Game Master knows where to get files for thier Daz modeling. There is the actual pay for the creator. we can also comp the files for the world and maps if the creator wants.

    If you really want all the models CREATED from scratch, you're going to be looking at thousands of dollars from professional 3D artists. It looks like you're new to DAZ, so let me see if I can help out with a little explaining...

    All the content -- 3D models -- you see you see in the images in the galleries and forums, and in the Marketplace here, are digital content sold to artists for use in personal and commercial renders. DAZ artists create base figures, which can be "morphed" into just about anything you can think of. The other content here -- clothing, weapons, armor, etc. -- are all specifically modeled and rigged so that they conform to the specific base figures. Most (not all, but most) of the artists here are RENDER artists. Some of us also model content -- most of the modelers have stores here in the marketplace, where they sell their digital models. But, for the most part, the artists here purchase the digital models, scenery, clothing, etc., and use them to create unique images. The terms of the EULA under which the content is sold allows artists to use all models in commercial renders. That means I can use the entire library of base models, clothing, buildings, props., etc. to create the images in your campaign setting. The possibilities of customizing these base figures are nearly endless, so there is no need to start from scratch. A talented render artist with a large content library could easily create images for your 54 unique kingdoms.

    Having someone model 3D humanoid figures FROM SCRATCH and create wardrobes to put on these figures FROM SCRATCH would require EASILY hundreds of hours -- especially since you need 54 separate kingdoms of characters to generate. From my understanding, you require images for your tabletop RPG setting -- pictures of your campaign setting and its inhabitants. If that is the case, you'd be much better off hiring someone who can use base figures (like those sold here at DAZ) to generate your images, because it would require exponentially fewer resources than modeling 54 kingdoms of characters, wardrobes, scenery, buildings and props. On the other hand, if you need these models for a VIDEO GAME, it's an entirely different project. You would need licensed models to use in your games, which would either require commissioning the figures or purchasing gaming licenses for existing content.

    I'm not sure if you've checked the going rate for professional 3D modelers who will sculpt, rig, and outfit a SINGLE unique figure, much less 54 of them. I'd be willing to bet that even Wizards of the Coast doesn't have all of their races individually modeled.

    I hope this helps clear some things up for you...

  • rhos2821rhos2821 Posts: 0
    edited December 1969

    thanks for the details on whats what.... on the models is the a way to set a base form of a model to start from and then do the minor adjustments?
    to hire someone to do all the renderings will be way to expensive just one small hamlet would have 80 people that we would want 3 to 5 pics of.

    is there a way to rename clothing parts so i can sort them by kingdom cloths? how much does it cost to get someone to create a set of clothes that are not in the library yet?

  • rhos2821rhos2821 Posts: 0
    edited December 1969

    since alot of you are also gamers... we are always looking for people to help in this project creation

    if interested in helping..... we can provide the basic info of an area and you create away..... once we publish you would get a royality for what you create along with other files being created.

    keep in mind we are not trying to get rich or even live off this but just pay for our hobby that we love... our big guideline is we want to have high details that thw gamemaster cross out info when they want to create but not have to create anything other than tying togeather adventures togeather to make the story line and be a rule arbitrator and naritator

    contact me dirrectly at RHOS2821@gmail.com

  • KaribouKaribou Posts: 1,325
    edited December 1969

    rhos2821 said:
    thanks for the details on whats what.... on the models is the a way to set a base form of a model to start from and then do the minor adjustments?
    to hire someone to do all the renderings will be way to expensive just one small hamlet would have 80 people that we would want 3 to 5 pics of.

    is there a way to rename clothing parts so i can sort them by kingdom cloths? how much does it cost to get someone to create a set of clothes that are not in the library yet?


    I actually got into rendering to create images for RPG campaigns, so I think I now understand what you're saying. It would be nice if you could get someone to craft all the custom character morphs (shapes) and textures, and model clothing specific to your game, and then let them sell the creations they make for you. You could, indeed, then use the content to render your own images. However, I really, really doubt you're going to find that. Developing one high-quality clothing or character package is very time-consuming. Artists aren't going to invest that kind of time into a product unless they feel it's going to appeal to a broad market because the artists make so very little money from each sale of their product. You might be able to find someone to create your characters in the manner you're suggesting, but I really doubt anyone would tackle the costumes, etc. because they're sooooo time-consuming. You'd be better off using things that are already in the marketplace and customizing them. This can be done easily with programs like GIMP or Photoshop. You just need a little practice and patience.

    You're correct -- commissioning hundreds of renders would be expensive. Purchasing the content to create those renders is also expensive. And I suppose it's possible that you'll find someone willing to create content based on your unique ideas which they can then sell... but I wouldn't bet on it. It's just too much of an investment for an artist to make unless they're specifically paid to make your content. Having said that, you've said most of your game's cultures are based on real-life cultures, why don't you look at the marketplace here? If you're planning on learning the software to render your images, you will almost certainly be able to find costumes and characters that can get you started. Typically, if you find something on sale, you can purchase a character for around $10 and detailed costumes for $15-$20. Yes, you'll have to buy the content. But once you've purchased it, you can use it and customize it and build upon it as much as you want. You would also legally be licensed to sell any renders you create with it.

    There are two options, really -- buy the content and render your characters, or pay someone who already owns the content to render them for you. I can tell you, my investment in my personal library of 3D models is more than I paid for my last car. And I have a nice car. Lol.

    And yes, you can easily rename any of the digital models in the marketplace. I group my 3D items in folders with categories so I can easily find things.

  • KaribouKaribou Posts: 1,325
    edited June 2014

    Here are some links that might help you understand what I mean.

    Daz "base" characters come with the free Daz Studio program. Everything I'm linking below either customizes the free base characters, or conforms to them (like clothing.) I've also thrown in some scenery links. These are just samples. Everything shown here can be tweaked

    Creatures/Races:

    http://www.daz3d.com/genesis-creature-creator-bundle
    http://www.daz3d.com/creature-creator-for-genesis-2-female-s
    http://www.daz3d.com/rawart (almost all of his items are creatures, many humanoid)
    http://www.daz3d.com/ethnicity-for-genesis-bundle
    http://www.daz3d.com/ethnics-for-genesis-2-female-s
    www.daz3d.com/uniforms-costumes/furisode-genesis
    http://www.daz3d.com/uniforms-costumes/people-of-earth-faces-of-asia

    Various Historical/Cultural/Fantasy Costumes:
    http://www.daz3d.com/uniforms-costumes/mec4d-hoplite-soldier-for-genesis-2-male-s
    http://www.daz3d.com/uniforms-costumes/wildenlander-hd
    http://www.daz3d.com/platinum-club-items/viking-for-genesis-2-males
    (which also can be retextured with http://www.daz3d.com/platinum-club-items/northmen and http://www.daz3d.com/platinum-club-items/njord )
    http://www.daz3d.com/uniforms-costumes/highland-lad
    http://www.daz3d.com/platinum-club-items/pirate-for-genesis-and-genesis-2-males
    http://www.daz3d.com/uniforms-costumes/fighting-monk-for-genesis-2-male-s
    http://www.daz3d.com/uniforms-costumes/courageous-warrior-for-genesis-2-male-s
    http://www.daz3d.com/uniforms-costumes/callidora-outfit
    http://www.daz3d.com/uniforms-costumes/genesis-barbarian-wanderer
    http://www.daz3d.com/uniforms-costumes/wachiwi-s-finery-for-genesis-2-female-s
    http://www.daz3d.com/uniforms-costumes/toa-legend-for-genesis-2-male-s-and-michael-6
    http://www.daz3d.com/uniforms-costumes/order-of-the-wolf
    http://www.daz3d.com/uniforms-costumes/ranger-outfit-for-genesis-2-female-s
    http://www.daz3d.com/uniforms-costumes/furisode-genesis
    http://www.daz3d.com/uniforms-costumes/sherwood-hunter-outfit-for-genesis-2-male-s
    http://www.daz3d.com/uniforms-costumes/night-guard-for-genesis-male
    http://www.daz3d.com/uniforms-costumes/lord-general-for-genesis
    http://www.daz3d.com/uniforms-costumes/the-imperial-guardian
    http://www.daz3d.com/uniforms-costumes/shanghai-style
    http://www.daz3d.com/uniforms-costumes/grecian-splendor-bundle
    http://www.daz3d.com/uniforms-costumes/katya
    http://www.daz3d.com/uniforms-costumes/corsair-for-m5-and-genesis

    You can see the possibilities are endless.

    One last thing...

    rhos2821 said:
    since alot of you are also gamers... we are always looking for people to help in this project creation

    if interested in helping..... we can provide the basic info of an area and you create away..... once we publish you would get a royality for what you create along with other files being created.

    keep in mind we are not trying to get rich or even live off this but just pay for our hobby that we love... our big guideline is we want to have high details that thw gamemaster cross out info when they want to create but not have to create anything other than tying togeather adventures togeather to make the story line and be a rule arbitrator and naritator

    contact me dirrectly at RHOS2821@gmail.com


    I'm a gamer and I make art. As you said, it's a hobby that you love -- I feel the same way. I'd be very interested to hear more about your game. I'd be unlikely to have the time to commit to it commercially, but if I'm inspired by your world, I'd probably be willing to render things for free. The issue I've always had with commissioned works is that the images almost always require a zillion revisions until the customer is satisfied with the results. I don't make a living as an artist, so I have the freedom to just make what inspires me. I also happen to own almost all of the content linked above. Anyway, I finally found your email address when I quoted your post, so I'll contact you directly.

    Good luck!

    Post edited by Karibou on
  • cecilia.robinsoncecilia.robinson Posts: 2,208
    edited December 1969

    rhos2821 said:
    is there a way to rename clothing parts so i can sort them by kingdom cloths? how much does it cost to get someone to create a set of clothes that are not in the library yet?

    Question number one: you shouldn't do that or you can end up messing up the product. What you can do is sort your content by folders and add separate directories to DS (Kingdom 1 Library, Kingdom 2 Library, ..., Kingdom N Library etc.).

    Question number two: it depends on the complexity and the PA. If you ask nicely, you can even be a lucky one to get a free request.

    Seriously, I second what the others said: it will cost you much less in means of money and, above all, time, to hire several artists for rendering only. You're not making a computer game, are you? It's meant to be a tabletop.

    If you'd like, I can show you my free stock renders. If you'd happen to be interested in some, we could arrange for commercial use.

Sign In or Register to comment.