metadata from a rendered 2D images

BubbsiBubbsi Posts: 6
edited December 1969 in Daz Studio Discussion

Hello Guys =),

I try to generate metadata from rendered 2D images. In fact I want to get metadata information about adaptive facial points.

I spent a lot of time to create a good approach. After time of research I get this approach:
I export a basic figure like "Genesis 2 Female" to Hexagon, set my own morph Points and send it then back to Daz Studio.

Now I have the 3D Locations of the points. The question is how I can render the final image and get the 2D location of the morph
points?

Greetz,
David.

Comments

  • Richard HaseltineRichard Haseltine Posts: 102,291
    edited December 1969

    What are you wanting - visual markers for the points on the rendered image? You could do that by marking them on a map applied to the figure, using the correct UV Template - the marks would move with the points as the morph was applied.

  • BubbsiBubbsi Posts: 6
    edited December 1969

    No, i don´t want visual markers. I only need the x and y value of the morph points in the rendered Image.

  • JaderailJaderail Posts: 0
    edited December 1969

    Bubbsi said:
    No, i don´t want visual markers. I only need the x and y value of the morph points in the rendered Image.
    Not possible, DAZ Studio is not designed to record single point locations in the manner you are after. That is more a CAD program function, not a 3D render program function.

    That Said you may be able to pull that information from a well written Script that you ran in DAZ Studio.
  • BubbsiBubbsi Posts: 6
    edited December 1969

    Jaderail said:
    That Said you may be able to pull that information from a well written Script that you ran in DAZ Studio.

    Thats exactly what I wanna do =). But I´am a computer science student and don´t have the know how about the materia.
    So I hoped you guys can give me a good approach or something like that.

    One Idea I had is to get the x,y,z coordinate of a node relative to the selected camera, render the camera and compute the x,y coordintate from the given x,y,z coordinate?!?!

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