saving autofitted breaks it for domino transfer

I usually save my Autofits as support assets as I need to for Carrara but decided to be lazy and just save scene subsets as was just using these in DAZ studio.

I found reloading you cannot upfit them to another genesis generation or between genders, they don't bring up the dialogue and just fit wrong.

They do work fine on the figure they are saved on.

I am just wondering if there is a trick to bring up the autofit dialogue rather than start over as V3 and M3 stuff on Genesis going to G8M and F so no clones to skip the domino process.

I could make clones, did on my other PC but that too has it's issues.

Comments

  • I saved my autofit clones as morph assets. They have to be "modifier/clone" types. Each figure has their own autofit clone {morph} made for each figure type required.

    Legacy figures AFAIK do not qualify for autofit clones. One can get the legacy shapes of them for most if not all of the Genesis clans and make their own autofit clones [or buy them].

    Because they are essentially morphs, no one cannot take autofit clones from figure A and make them work on figure B - with the possibly exception of G2M and G2F. [same mesh - just copy and rename the files - disclaimer, I have not tried this for autofit, just regular morphs].

    Don't know if any of this info helps you or not ...

     

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,494

    I saved my autofit clones as morph assets. They have to be "modifier/clone" types. Each figure has their own autofit clone {morph} made for each figure type required.

    Legacy figures AFAIK do not qualify for autofit clones. One can get the legacy shapes of them for most if not all of the Genesis clans and make their own autofit clones [or buy them].

    Because they are essentially morphs, no one cannot take autofit clones from figure A and make them work on figure B - with the possibly exception of G2M and G2F. [same mesh - just copy and rename the files - disclaimer, I have not tried this for autofit, just regular morphs].

    Don't know if any of this info helps you or not ...

     

    yes understand 

    have used your clones as well as the ones I bought from DAZ and few I made myself 

    this is clothing that has just been fitted to one figure then saved as a scene subset not a support asset

    it obviously saves much less information so the autofit dialogue won't come up

    even if you do it using the included DAZ  starter essential clones between genders

    it has nothing to do with the clones but how autofit apparently works

  • Catherine3678abCatherine3678ab Posts: 8,384
    edited August 2020

    I saved my autofit clones as morph assets. They have to be "modifier/clone" types. Each figure has their own autofit clone {morph} made for each figure type required.

    Legacy figures AFAIK do not qualify for autofit clones. One can get the legacy shapes of them for most if not all of the Genesis clans and make their own autofit clones [or buy them].

    Because they are essentially morphs, no one cannot take autofit clones from figure A and make them work on figure B - with the possibly exception of G2M and G2F. [same mesh - just copy and rename the files - disclaimer, I have not tried this for autofit, just regular morphs].

    Don't know if any of this info helps you or not ...

     

    yes understand 

    have used your clones as well as the ones I bought from DAZ and few I made myself 

    this is clothing that has just been fitted to one figure then saved as a scene subset not a support asset

    it obviously saves much less information so the autofit dialogue won't come up

    even if you do it using the included DAZ  starter essential clones between genders

    it has nothing to do with the clones but how autofit apparently works

    Oh the clothing! {I'll get there}

    TBH have not tried saving unfinished work as scene subsets since discovering that cleaning up the bits and pieces scattered about in the data folders {so that the morphs would work correctly} was not a time saving thing to have to do.

    Myself and others have found the best workflow for clothing from figure to figure goes something like this:
    Clothing from figure A is autofitted to figure B. Save that refitted clothing into DIFFERENT folders. Clear the scene. Load in next figure C, and that recently made clothing from B's closet, autofit it to figure C [usually telling the clothing to "fit to" brings up the dialog if it doesn't happen when loading the clothing]. Save it for figure C again to DIFFERENT folders. I stress different {not shouting} because if one does not, the geometry data will keep overwriting itself resulting in only the last item made, remaining, all the priors lost.
    Then one clears the scene and repeats to bring the clothing from C's closet to figure D, and so on.

    If one uses the very same clothing mesh making it clothing for all the figures, degradation occurs to its appearance as the rigging between figures is quite different. {results vary of course depending upon several factors}

    .........

    A scene subset would save what's in the scene but not turn all the content therein into figures or props, etc. Not having been made into a proper clothing figure, no it would not be complete for to be able to be autofitted to another figure. If you still have the clothing in the scene subset, you could try saving the clothing item as a support asset, clear the scene, load the next figure and load the clothing and hopefully autofit would then work.

    Post edited by Catherine3678ab on
  • WendyLuvsCatzWendyLuvsCatz Posts: 38,494

    yes I know saving as a support asset works

    been doing it for years for use in Carrara

    but since I was not intending to use these in Carrara (where I prefer the original figures anyway) I was just trying to save some steps in DAZ studio

    converting them to props and using the transfer utility would be another option

  • have you tried removing the compatability in scene identification and then fitting them to the new shape/model, this should bring up the autofit dialogue at least it did with my testing

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,494

    have you tried removing the compatability in scene identification and then fitting them to the new shape/model, this should bring up the autofit dialogue at least it did with my testing

    will look later, thx

Sign In or Register to comment.