Nvidia Omniverse

Nvidia annouced a new Machinima app called Omniverse.

https://www.nvidia.com/en-us/geforce/news/omniverse-machinima/

Any word from Daz about this product and support for it (like a brdige)? 

Comments

  • SotoSoto Posts: 1,440
    That looks very interesting. But even if there was a bridge, I wonder what is the minimum card required. My old 1080ti is good for rendering and regular animation, but I am starting to feel left behind.
  • GordigGordig Posts: 10,191

    It hasn't even been released yet, and in all likelihood Daz didn't even know about it until yesterday. I think it's a bit early to be asking for a bridge to it.

  • Gordig said:

    It hasn't even been released yet, and in all likelihood Daz didn't even know about it until yesterday. I think it's a bit early to be asking for a bridge to it.

    You're 100% right. Still, I want to at least voice my interest in the product and connectivity to daz. :)

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,614
    edited September 2020

    well Source FilmMaker and Garry's mod have already existed for a long time...

    Post edited by WendyLuvsCatz on
  • nonesuch00nonesuch00 Posts: 18,333
    edited September 2020

    I have signed up to be notified when in beta or release.

    The "AI assisted animation" and "voice recording to face movement sync" features sounds awesome. I have to admit them announcing this Omniverse makes it a lock that I'm going to buy a Ampere 30XX series GPU even if the AMD Big Navi blows the Ampere 3090 out of the water because AMD is still lacking such a software stack and the Omniverse is the kicker to all that. HW without SW to use it isn't very useful really.

    Post edited by nonesuch00 on
  • outrider42outrider42 Posts: 3,679

    Poor Daz getting left out among "top 3D content creation applications", LOL. 

  • GordigGordig Posts: 10,191

    Poor Daz getting left out among "top 3D content creation applications", LOL. 

    DS isn't a content creation application, though. 

  • outrider42outrider42 Posts: 3,679

    Semantics. It depends on how one defines creating content, does it not? When you build a scene and render, you are creating content. If the quote had been more specific, like saying 3D modeling applications, then perhaps it would be more on point. But 3D content creation can be much more broad. 

  • MattymanxMattymanx Posts: 6,956

    In theory, it should work out of the box via the bridges that recently came out here for Daz Studio.

  • ed3Ded3D Posts: 2,303

    ~ well, ...  interesting. subject anyways _

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