How to make eyeballs adjust to eye morphs?
CHWT
Posts: 1,183
Hi, sorry for asking a fairly silly question. If I want the eyeballs of G8M (or G8F) to adjust to eye morphs (especially those morphs for distance between eyes and height of eyes), can adjusting rigging to shapes and then ERC freeze do the job? If so, can anyone please give me some tips on doing so (like whether I need to deselect certain areas when exporting the obj etc) Thank you!
Comments
If the eyes simply aren't following/scaling you could probably just enable hidden parameters and scale/translate them - Parameters pane option menu>Preferences>Show Hidden Properties
If parts are distorted that sounds like an issue with the morph.
You can use ERC Freeze to link the eye adjustments to the morph - but make sure that you don't use ERC Freeze on a controller that has already been frozen, without using ERC Bake first.