"Save as" presets descriptions?

MarshianMarshian Posts: 1,462
edited December 1969 in Technical Help (nuts n bolts)

Hi Hey Howdy,
I'm trying to find (believe me I looked) a resource that explains all the Save As Presets (support assets too). It would be great if there was place to find it all- what these are good for, limitations, what will create a dsf file for products, smart props, etc. I'm familiar with the main ones: material, shader, scene subset,

More Specifically - I was able to create a smart prop and read the thread of what to do if it has multiple parts but wondered of there was a shorter route. Can it be easier, hope? The prop I'm saving has lights too and I can't find a setting that will smart prop, include two-three (children) parts including a group and lights within.

I'm on the edge of my seat, if I can get this right I'm back in the flow.
thanks for any ideas!

Daz_Studio_Save_As_Presets.png
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Comments

  • JaderailJaderail Posts: 0
    edited December 1969

    I'm pretty sure for your full thing, Item, grouped items and lights it is still just a Scene file. Those full load sets from the PA's are just scene files not saved to the Scene folder. I know quite a few PA's.

    And I agree a full Break down on all in one place would be handy. I'll send the request up the food chain and see if it can get done.

  • Alowe49Alowe49 Posts: 40
    edited December 1969

    I make loads of props in Daz 4 and this is how I do it. I recently made a set of changing rooms with 3 doors that can be opened or closed and a spotlight above each cubicle.
    First I group them together with Create-New Group then save as a Scene Subset into my Props folder.
    Now they load into any scene and I can move them into different positions easily.

  • MarshianMarshian Posts: 1,462
    edited December 1969

    Alowe49 said:
    I make loads of props in Daz 4 and this is how I do it. I recently made a set of changing rooms with 3 doors that can be opened or closed and a spotlight above each cubicle.
    First I group them together with Create-New Group then save as a Scene Subset into my Props folder.
    Now they load into any scene and I can move them into different positions easily.

    Thanks Alowe49-
    Will save as scene subset method create the .dsf files needed for uploading a product to PASS?:
    My Library/data/PAName/ProductName/Prop.dsf/UV Sets...

    I know where to find all the others (runtime/textures) and how to create them. I've been saving as Support Asset/Scene Asset to create the dsf files but recently am trying to figure out how to save a smart prop with 2-3 children and lights. I'm so far only able to save individual parts without lights. Maybe it would require the user to load the main prop/parent, click the parent, click child to load to parent, click the parent, load lights, etc.

    Basically loading all the parts by selecting and loading/nesting them inside each other.

  • JaderailJaderail Posts: 0
    edited July 2014

    I think your right, most sets I own work in this way. Load set, load props to set and then load light set for set. Then its Pose figures and render. That work flow sounds pretty standard for a sold item set. Just my two cents.

    EDIT: I'm not to sure on the proper flow for multi partented items but your way sounds good as well.

    Post edited by Jaderail on
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