M5 dynamic wadrobe
Fabe
Posts: 225
I just got the M5 dynamic wardrobe and nothing seems to be working ,the textures are all messed up and the shirts don't seem to fit right. Am I missing some software or plugin? nothing was listed as been needed on the store page.
dynamicjacket.png
642 x 491 - 123K
dynamicpants.png
642 x 514 - 159K
dynamicshorts.png
645 x 515 - 101K
Comments
After fitting the dynamic items they need to be draped -- go to Window > Panes > Dynamic Clothing
Some dynamic items have different Styles -- you set them at the bottom of the Dynamic Clothing pane. Each Style has different material presets.
Thanks,I guess dynamic clothing is going to be a bit more complicated to use then I thought. It look like you can get some poke though issues when mixing dynamic clothing with non-dynamic clothing but I guess that is the case regardless if stuff is dynamic or not if you don't have the right morphs. Hopefully there is a way to get the pants tucked into the boots I want to use or even just pulled over the boots with out poke though.
So I can get things draped but now I'm getting poke though even with just dynamic clothing from the same product. any tip on how to solve this problem or even a link to a dynamic clothing tutorial ?
For each item of dynamic cloth, you must set which other things you want it to collide with. Go to the Dynamic Clothing tab, select the item you want to set up, and click the Collide With button.
This bit can get complicated; you need to click on the tickboxes for each thing you want the selected cloth to collide with. (Note that you don't want to collide with "everything", all that does is slow down the drape because it tries to calculate impossible collisions.) In your example, the shirt must collide with the figure, and the trousers must collide with the figure and the shirt. Note that "collide with" means "settle on the outside of" — if you set the shirt to collide with the trousers as well as the trousers colliding with the shirt, then both of them will be trying to drape outside of each other, which might actually not crash, but will definitely not look the way you want it.
If you're layering two or more bits of dynamic cloth, use the Garment sub-tab of the Dynamic Clothing tab to select which cloth is "on top" of other cloth. Takes a bit of getting used to.
Again, this is a complicated subject — it's way more than just click-click-done. You can do a lot with D|S dynamics, but it can have a pretty steep learning curve.
OK ,so when I drape should I drape everything at once or one at a time in a certain order?
All at once and be sure that before you ever drape each item is set to collide with each item in the proper Layer method you need Example the Shirt will collide with the Figure And the overall's in that order and the overalls will collide with the Shirt and then the figure in that order, it may list in program differently once you have set it up but I always select the collision items in the order they will be draped against and it does seem to make a difference in the final drapes.
And yep it is the Over under settings I'm talking about here...