Render without the Progress Popup?
bigD3d
Posts: 75
Hello all,
does anyone know if there is a way to call the DzRenderer->render(...) and NOT have the 'Rendering Image' progress popup at all? I'm looping over a series of renders saving off the images to combine at the end and the constant popups make it hard to cancel as well as I assume slow down the overall process.
thanks in advance on any hints on how this might be done.
Comments
Quick update - I didn't realize that calling DzProgress would make all my subsequent rendering progresses 'absorbed' into it, so now I can cancel it and handle cancelling the progress within my loop.
But... each render's individual progress supercedes the overall progress wiping out my stepped progress through my loop of renders.
How do you make one 'master' progress popup and ignore any auto-generated progresses?