Post Your Renders - Happy New Year yall

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Comments

  • evilproducerevilproducer Posts: 9,050
    edited December 1969

    Thanks Andrew.

    Here's a test animation of a campfire I'm working on for the Dells scene.
    https://www.youtube.com/watch?v=wL0eMWDq6No

    Note that the animated fire isn't actually in the Dells scene in this video. It's just a placeholder set to make it easier to set up.

    campfire106.png
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  • DartanbeckDartanbeck Posts: 21,551
    edited December 1969

    I love that fire scene, ep!
    Here's a quick composite - RM's Delphina, but using my own shaders instead of Dimension Theory's.
    I really like this "Heartbeat Hair", too.

    V4_ET1_RM-Delphi1A.jpg
    1280 x 720 - 117K
  • SileneUKSileneUK Posts: 1,975
    edited March 2015

    OK here's my rebuilt file for the last book-cover. It's still a working file. The last book in the series thank goodness. She needs to rewrite the jacket back piece, it's jibberish at the moment.

    I still have lots to do especially with the fur work on his cloak fringe. It's not behaving as well as in the previous build (which I lost to a nasty little boat which has been replaced by an octopus). I did save the cloak with hair to my browser, but as mentioned, sometimes haired things so save well. In this case it just does not want to load. I think the hair count it too high. I wonder if reducing the hair count before saving to browser would help. Then increase it once introduced into a new scene?

    Sorry PhilW, I wanted to use your freebie octopus but i didn't have time to rig it so this is the DAZ one. But I am not happy with it yet, either. I do love your Carrara Seas, though. :) They go great with magaremoto's Polar Lands.

    Evil, your fire gets used over and over in my stuff...it's so easy to work with. I have even used it as smouldering smoke by changing the sliders. :)

    Thanks to Julien from Inagoni and the forum members who helped me. You made this so much easier to deal with and learn from.

    xx :-) Silene

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    Post edited by SileneUK on
  • MarkBremmerMarkBremmer Posts: 190
    edited December 1969

    Love the integration on these: http://www.daz3d.com/forums/viewreply/776418/

  • evilproducerevilproducer Posts: 9,050
    edited December 1969

    I agree. Very well done!

    BTW, I know it's older, but I still love your spider walk tutorial. Thanks for making it available!

  • DartanbeckDartanbeck Posts: 21,551
    edited December 1969

    Wow!
    Yeah, it's a bummer I've been missing out on so many pages in here. Certainly going to have to take a browse one of these days!
    Mark, you've done a beautiful job with those!

  • de3ande3an Posts: 915
    edited December 1969

    Some silliness.

    Bender and Angleyne (pronounced angle-een).
    From the Futurama "Bendless Love" episode.

    Im_not_lookin.jpg
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  • de3ande3an Posts: 915
    edited December 1969

    It's quiet... Too quiet. :)

    whered_everybody_go.jpg
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  • DADA_universeDADA_universe Posts: 336
    edited December 1969

    de3an said:
    It's quiet... Too quiet. :)

    Hey Bender! Looking all shiny today!

  • DondecDondec Posts: 243
    edited December 1969

    This is a work in progress, but hitting diminishing returns (and I'm going blind on this image :) ) so might as well get some comments.

    This is my first attempt to render a Daz figure into a photo with real people, in other words, try to match skin tones, shadows and lighting to look as believable as possible. Not so easy.

    I didn't do any hand painting because my goal was to create a stereoscopic image (separate L/R pair) so all compositing is based on selection masks obtained through the rendered Index channel. These can be mimic'd exactly in the other image. This is the L one.

    For those who want a "play"... my Photoshop PSD is available here. Have fun, and ...
    Thanks in advance for your comments and suggestions.

    http://1drv.ms/19F1BEO

    - Don

    16all_L1920.jpg
    1920 x 1084 - 486K
  • MarkBremmerMarkBremmer Posts: 190
    edited December 1969

    That's awesome work! I'm pretty sure her bike will beat yours though. Just sayin'...
    Will you have to sleep on the couch if she rides on the back of your bike?

  • DondecDondec Posts: 243
    edited December 1969

    Haha... I see my chosen outfit is having it's intended effect. Thanks Mark!

    - Don

  • DartanbeckDartanbeck Posts: 21,551
    edited December 1969

    Very nice job, Don! Awesome! Love it! ;)

  • evilproducerevilproducer Posts: 9,050
    edited December 1969

    This is a work in progress, but hitting diminishing returns (and I'm going blind on this image :) ) so might as well get some comments.

    This is my first attempt to render a Daz figure into a photo with real people, in other words, try to match skin tones, shadows and lighting to look as believable as possible. Not so easy.

    I didn't do any hand painting because my goal was to create a stereoscopic image (separate L/R pair) so all compositing is based on selection masks obtained through the rendered Index channel. These can be mimic'd exactly in the other image. This is the L one.

    For those who want a "play"... my Photoshop PSD is available here. Have fun, and ...
    Thanks in advance for your comments and suggestions.

    http://1drv.ms/19F1BEO

    - Don

    Very nice job!

    I would say the composite on the girl is pretty damned close. If you need to work on anything, I would say the bike needs it the most. Particularly the chrome and windshield.

  • MarkBremmerMarkBremmer Posts: 190
    edited March 2015

    For those who want a "play"... my Photoshop PSD is available here. Have fun, and ...
    Thanks in advance for your comments and suggestions.

    - Don

    Since it's Friday and you offered some files to play with, I did. Evilproducer was spot-on with the reflection comments. Since you work in photoshop, I made a couple of tweaks along regarding specular highlights and reflections. It's fall-down easy to do. (I used to re-touch cars for Toyota campaigns) It's not a tight retouch but you'll get the idea.

    The amended PS file is here: https://www.dropbox.com/s/iw8givfzf1526f3/16all_L1920_mb.psd.zip?dl=0

    Thanks for the excuse to play!

    16all_L1920.jpg
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    Post edited by MarkBremmer on
  • DondecDondec Posts: 243
    edited December 1969

    Thanks Dart, Evil and Mark. Glad to see the interest. Also agree with Evil's comments. Last time I went riding with a Suzuki like that though it was covered in dust and dirt... , which haha may have colored my artistic viewpoint . Anyway, real happy to get fresh eyes looking at the thing. I was going blind twiddling... a lot of the changes started becoming subliminal.

    - Don

  • MarkIsSleepyMarkIsSleepy Posts: 1,496
    edited December 1969

    Just a quickie. Carrara render with a little post-work in Photoshop.

    sunset_framed.jpg
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  • TangoAlphaTangoAlpha Posts: 4,584
    edited December 1969

    Ships in bottles and a submarine.

    I'm not happy with the water shader or the composition, and it was rendered on low settings for time (still a 2hour render). Produced to a deadline, so it is what it is.

    ShipInBottle2.jpg
    1200 x 900 - 601K
  • DADA_universeDADA_universe Posts: 336
    edited December 1969

    Tim_A said:
    Ships in bottles and a submarine.

    I'm not happy with the water shader or the composition, and it was rendered on low settings for time (still a 2hour render). Produced to a deadline, so it is what it is.

    I like it nonetheless!

  • FifthElementFifthElement Posts: 569
    edited December 1969

    Little experiment with Carrara hair, lol, post work in Fusion, modeled in Silo 2 ...

    Fluffs.png
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  • stu sutcliffestu sutcliffe Posts: 274
    edited December 1969

    Here is another fave movie monster from the past....any clue?

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  • evilproducerevilproducer Posts: 9,050
    edited March 2015

    Here is another fave movie monster from the past....any clue?

    Is it Jack Nicholson? ;-)

    Seriously though, I actually have no idea. Is it a British monster?

    Looks great by the way.

    Post edited by evilproducer on
  • evilproducerevilproducer Posts: 9,050
    edited December 1969

    Little experiment with Carrara hair, lol, post work in Fusion, modeled in Silo 2 ...

    Really cute!

    I really like how well you do black and white images.

  • evilproducerevilproducer Posts: 9,050
    edited December 1969

    Tim_A said:
    Ships in bottles and a submarine.

    I'm not happy with the water shader or the composition, and it was rendered on low settings for time (still a 2hour render). Produced to a deadline, so it is what it is.

    That looks really nice. Now, all you have to do is make a tempest in a teapot for the series to be complete. ;-)

  • bighbigh Posts: 8,147
    edited December 1969

    Here is another fave movie monster from the past....any clue?

    you got me this time :long:

  • evilproducerevilproducer Posts: 9,050
    edited December 1969

    Stu, does that feather use Carrara hair?

  • JonstarkJonstark Posts: 2,738
    edited December 1969

    Here is another fave movie monster from the past....any clue?

    I totally recognize it but have no clue where it's from. Not Labyrinth or Dark Crystal... eh, it will probably come to me in my sleep, or when I'm not thinking about it, but it's teasing my memory.

  • evilproducerevilproducer Posts: 9,050
    edited December 1969

    Maybe one of those '80s critter-type movies?

  • MarkIsSleepyMarkIsSleepy Posts: 1,496
    edited March 2015

    Here is another fave movie monster from the past....any clue?

    Is that from Cat's Eye? I would never have remembered that but Jonstark mentioning Labyrinth and Dark Crystal got me thinking about the right time period I think. :)

    Post edited by MarkIsSleepy on
  • JonstarkJonstark Posts: 2,738
    edited December 1969

    OMG that's it MDO! Cat's Eye! Has to be :) It's the horrible little creature that the cat guards against :)

This discussion has been closed.