How do you morph or modify parts of clothing?
In the picture, how do you morph the clothing like that?
I know how to add a dforce modifier and simulate it but it only adds a gravity, I cant figure out how to add a pull or something?
And however this method works for clothing does it work for most anything else? Just curious, it might come in handy.
Im brain dumbing on how to word this so maybe thats why im having a hard time trying to google it.
shirt morph.JPG
634 x 402 - 30K
Comments
That render is from a product that contains morphs made specifically for a particular set of clothing. There's no way to replicate that within DS, for any piece of clothing, outside of attempting to do it with dForce.
One can make morphs in D/S using DFormers, dForce, Mesh Grabber or by making use of a modeler such as Hexagon or Blender, etc. It involves a fair bit of work and patience whichever method is chosen.