Thanks DAZ, for hiring Steph for your tutorials!

Her tutorial videos are so concise and to the point, without all the over-used meandering minutiae on the history/descriptions with every single tool/char item while fumbling around the scene, I find her whole presentation quick, concise, and pleasent to watch, so please give her a raise, thanks again for having her do your tutorials!

Comments

  • 3WC3WC Posts: 1,114

    Is this for the official Daz tutorials? Youtube or what? Got a link?

  • YouTube. She is clear and concise but she goes a little too quick and sounds a bit angry at times. She never really addressed the notorious foot sliding in one but there's not much she can do about it until it's fixed.

     

  • takezo_3001takezo_3001 Posts: 1,998
    edited September 2020
    3WC said:

    Is this for the official Daz tutorials? Youtube or what? Got a link?

    => Yep, here ya go! <=

    YouTube. She is clear and concise but she goes a little too quick and sounds a bit angry at times. She never really addressed the notorious foot sliding in one but there's not much she can do about it until it's fixed.

    That's what I love about her, as she doesn't drone on and on about her personal preferences, random trivia, the weather, etc... Now as far as detailed tutorials, written ones go a long way as you can easily skip/skim paragraphs for the info, (And is much better than video tutorials in my opinion!) but with video tutorials getting to the steps, quickly and without too much filler is extremely beneficial!

    I for one cannot wait until they address this issue, though I'm still waiting on the selection jumping bug!

     

    Post edited by takezo_3001 on
  • Disagree. Not about Steph personally, but the pacing. The content is so sparse that it could be written in a VERY simple list.  How to animate in Daz? Pick a pose, move to 60 frames pick another pose. They move! You just animated! Add a blink!  Well, we are done, lets not address the sliding foot or the fact that while the character moves, there is no intention to the movement. I expect more from a video. Animation is more than shifting between poses and adding blinks.

  • DripDrip Posts: 1,206
    toph said:

    Disagree. Not about Steph personally, but the pacing. The content is so sparse that it could be written in a VERY simple list.  How to animate in Daz? Pick a pose, move to 60 frames pick another pose. They move! You just animated! Add a blink!  Well, we are done, lets not address the sliding foot or the fact that while the character moves, there is no intention to the movement. I expect more from a video. Animation is more than shifting between poses and adding blinks.

    I think the idea of these videos is to get people started on the feature they focus on in that video. It's really only about the most basic knowledge that can get people started. That basic knowledge is exactly just that for the viewer: a base to expand upon. They learn how DS can (to some degree) figure out the frames between two poses by itself, and they learn they can also manually animate bodyparts. The first is for quick and easy animating, the second is the more important bit, as that is everything the viewer needs to know to animate any other bodypart, and also to tweak animations.

    Making fluid animations is already a more advanced topic, which involves a lot of tweaking (learned in the video you mentioned).

    Realistic animations involves not only becoming good at those fluid animations, but also learning a bit about biology, how bodyparts actually move, and physics, how surfaces and bodyparts react to movement. That's not basic knowledge, and it's not where you start when you learn animation in DS.

    To learn animation in DS, you better start with the basics, that your pose starts somewhere, and ends somewhere, and how to animate just 1 bodypart. The video does exactly that.

  • GreeboGreebo Posts: 161

    Regardless. We need manuals, not vids that are only available on-line. DOH!
    No insult to the tutor. OK.

  • AllenArtAllenArt Posts: 7,172

    It is true she doesn't sound particularly friendly but I think it's because she's trying to speak very clearly. LOL She sounds young ;)

    Laurie

  • takezo_3001takezo_3001 Posts: 1,998
    edited September 2020
    AllenArt said:

    It is true she doesn't sound particularly friendly but I think it's because she's trying to speak very clearly. LOL She sounds young ;)

    Laurie

    She's pretty business-like and has a friendly, non-committal curt speaking voice that may come across as angry, and yeah, she does sound young. wink

    Greebo said:

    Regardless. We need manuals, not vids that are only available on-line. DOH!
    No insult to the tutor. OK.

    I would much prefer a manual/written tutorials myself, but that's not gonna happen unfortunately, at least we'll have to have a 3rd party create one!

    Post edited by takezo_3001 on
  • ArtAngelArtAngel Posts: 1,797
    edited September 2020

    Her tutorial videos are so concise and to the point, without all the over-used meandering minutiae on the history/descriptions with every single tool/char item while fumbling around the scene, I find her whole presentation quick, concise, and pleasent to watch, so please give her a raise, thanks again for having her do your tutorials!

    I actually think her videos are very well done. She's professional. Gets to the point in a clear concise manner. Her words are well articulated. And she doesn't babble. I don't think she sounds angry but rather direct, no nonesense. Reminds me of my sister who was a  principal of a school. 

    Edit

    toph said:

    Disagree. Not about Steph personally, but the pacing. The content is so sparse that it could be written in a VERY simple list.  How to animate in Daz? Pick a pose, move to 60 frames pick another pose. They move! You just animated! Add a blink!  Well, we are done, lets not address the sliding foot or the fact that while the character moves, there is no intention to the movement. I expect more from a video. Animation is more than shifting between poses and adding blinks.

    You have a point but I think one of the purposes of the videos may be from a PR perspective to get non-users over to Daz and new user to realize there are more panes than just content and smart content.. Her videos highlight DAZ features vs an in-depth training series such as the environmental ones they have. It would be nice to see her do something a little more detailed, longer that covers realistic animation sequences but Daz was never the greatest animation program. I'd like to see her do an indepth one of a realistic stroll where  the lighting doesn't shift substantially from start to finish. (big grin)

    Post edited by ArtAngel on
  • LOL, resting Daz face strikes again, this time with voice.

  • j cadej cade Posts: 2,310

    ... well I'm never sticking a recording of my voice on the internet

  • SevrinSevrin Posts: 6,310

    Yeah, the videos could get into detail more, and explain the reasoning behind some decisions made in making DS features work the way they do, but overall, I like the quick intros to various features.

  • Now if she could just do some SDK documentation as well?

  • takezo_3001takezo_3001 Posts: 1,998
    edited September 2020
    Greebo said:

    Regardless. We need manuals, not vids that are only available on-line. DOH!
    No insult to the tutor. OK.

    I agree, but if we're gonna have videos then let them get to the point or at least time stamp the pertinent info without bogging it down with generous exposition...

    Sevrin said:

    Yeah, the videos could get into detail more, and explain the reasoning behind some decisions made in making DS features work the way they do, but overall, I like the quick intros to various features.

    That would be good as long as it doesn't clutter the steps on how to achieve the desired results; I suppose it could work for both types of people if you first; introduce the steps, then go with the minutiae, as the discussions of endless details would distract from the lesson when people just want to simply find out how to quickly get up and running.

    That's why written tutorials are great for every type of tutorial seeker, one for the massively detail oriented (Myself included, but not with most video tuts as too many clutter up the instruction.) and people who don't want to take too much time with extra filler and simply want to know how things work, so they can easily skip/skim for their info.

    Post edited by takezo_3001 on
  • nonesuch00nonesuch00 Posts: 18,333

    Yes, I cringe when I hear my recorded voice too. I can't help thinking when I here it is if I'm dumb as I sound no wonder it took me 6 months and over 100 posted resumes via USPS before I got even 1 interview (and a job thank goodness from that 1 out of 100+ search).

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