I'm a sucker for...

1. Containers. I don't know why. Every time they're on sale I get them. SciFi, warehouse, whatever. I'm not sure i've ever used them.   

2. Warehouse equipment and bits...again, not sure I've ever used them.   

3. Food. Diner food...etc.   I've used in a couple renders but nothing significant.  

4. Bits and baubles. Books, staionary, pencils, any package that's like 100 every day props. It's satisfying to type "fire hydrant" and actually have one even though you didn't remember it.  

5. Trash, junk, garbage, etc. Anything to sully up the place.   

 

What's your weakspot?    

 

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Comments

  • nicsttnicstt Posts: 11,715
    edited September 2020

    5. I've been working on particles in Blender to get some decent dust and bits - still working on it.

    ... And characters. I still buy V4, G1, 2, 3 and 8 - although there are no G3 I stil want - and only about 3 or 4 G8. There is one G8 in my wish list.

    Post edited by nicstt on
  • AabacusAabacus Posts: 407
    nicstt said:

    5. I've been working on particles in Blender to get some decent dust and bits - still working on it.

    You're doing the lord's work! LOL. Cobwebs...dust...floating dust motes...stains...loose paper...leaves...dirty rags...slimy globs...I have spent way too long thinking about this...haha.

  • I collect characters, clothing, and animals. I look for:

    Pretty princesses, fairies, witches, heroines in gorgeous long flowing gowns

    Handsome men

    Cute animals

    2D Backgrounds (gasp!)

  • shadowhawk1shadowhawk1 Posts: 2,200
    edited September 2020

    I am a sucker for pantyhose and stocking shaders and always looking for that perfect texture as well as high heeled boots and shoes. 

    Post edited by shadowhawk1 on
  • Stonemason could release a "highly detailed d-force cube" and I'd buy it laugh

    I also seem to pick up a great deal of sci-fi sets that I may or may not use

  • AabacusAabacus Posts: 407
    arbee999 said:

    Stonemason could release a "highly detailed d-force cube" and I'd buy it laugh

    I also seem to pick up a great deal of sci-fi sets that I may or may not use

    I was on a scifi kick for a minute...lord knows why. I have no need currently. Hopefully some future idea will justify the addiction. #notgonnahappen. 

  • Cora ReginaCora Regina Posts: 731
    edited September 2020

    Resource-hungry...

    • Environments. Landscapes and architecture, exteriors and interiors. I'm addicted to medival environments, especially with a fantasy twist. Red Crow Inn, the Medieval Fantasy Bedroom, Faveral's MICK line, grassy fields, mountains, forests, medieval towns, anywhere my party of adventurers would look appropriate that my system just cannot cope with. I own Highlands...
       
    • Hair. OOT, Biscuits... I own the IrayPair hair shaders but never use them because the Iray preview can't handle them. I just bought the Noa ponytail and literally can't use it because my computer isn't up to the job of showing the naked mesh in the viewport without horrible lag, much less the simulation.
       
    • Clothing (hello Luthbel, my old friend). 

    Old outfits and scene clutter on the cheap, just in case I ever need it. Plus a lot of newer stuff, again with medieval and fantasy themes. Cups, weapons, strongboxes, books, scrolls, glassware, campsite items, coins, all sorts.

    Magic props, poses, and shaders. Shaders in general, especially ones for armor and metal. My primary character is a battlemage so at least this one makes sense.

    Armor. Functional armor, or at least things I can kitbash.

    dForce cloaks and capes, even though my computer sucks and I'm bad at simulations and my Studio installation doesn't understand what "freeze" means, which means I get one item per scene.

    Beds, apparently, at least according to my product library.

    HDRIs that I do not know how to use properly or at least make look to scale and also not hideously distorted.

    Post edited by Cora Regina on
  • AabacusAabacus Posts: 407

    Resource-hungry...

    • Environments. Landscapes and architecture, exteriors and interiors. I'm addicted to medival environments, especially with a fantasy twist. Red Crow Inn, the Medieval Fantasy Bedroom, Faveral's MICK line, grassy fields, mountains, forests, medieval towns, anywhere my party of adventurers would look appropriate that my system just cannot cope with. I own Highlands...
       
    • Hair. OOT, Biscuits... I own the IrayPair hair shaders but never use them because the Iray preview can't handle them. I just bought the Noa ponytail and literally can't use it because my computer isn't up to the job of showing the naked mesh in the viewport without horrible lag, much less the simulation.
       
    • Clothing (hello Luthbel, my old friend). 

    Old outfits and scene clutter on the cheap, just in case I ever need it. Plus a lot of newer stuff, again with medieval and fantasy themes. Cups, weapons, strongboxes, books, scrolls, glassware, campsite items, coins, all sorts.

    Magic props, poses, and shaders. Shaders in general, especially ones for armor and metal. My primary character is a battlemage so at least this one makes sense.

    Armor. Functional armor, or at least things I can kitbash.

    dForce cloaks and capes, even though my computer sucks and I'm bad at simulations and my Studio installation doesn't understand what "freeze" means, which means I get one item per scene.

    Beds, apparently, at least according to my product library.

    HDRIs that I do not know how to use properly or at least make look to scale and also not hideously distorted.

    Haha! these are classic. I know the feels! The good news is that some day you will have a better machine and you'll have all this great content!

  • Aabacus said:

    Resource-hungry...

    • Environments. Landscapes and architecture, exteriors and interiors. I'm addicted to medival environments, especially with a fantasy twist. Red Crow Inn, the Medieval Fantasy Bedroom, Faveral's MICK line, grassy fields, mountains, forests, medieval towns, anywhere my party of adventurers would look appropriate that my system just cannot cope with. I own Highlands...
       
    • Hair. OOT, Biscuits... I own the IrayPair hair shaders but never use them because the Iray preview can't handle them. I just bought the Noa ponytail and literally can't use it because my computer isn't up to the job of showing the naked mesh in the viewport without horrible lag, much less the simulation.
       
    • Clothing (hello Luthbel, my old friend). 

    Old outfits and scene clutter on the cheap, just in case I ever need it. Plus a lot of newer stuff, again with medieval and fantasy themes. Cups, weapons, strongboxes, books, scrolls, glassware, campsite items, coins, all sorts.

    Magic props, poses, and shaders. Shaders in general, especially ones for armor and metal. My primary character is a battlemage so at least this one makes sense.

    Armor. Functional armor, or at least things I can kitbash.

    dForce cloaks and capes, even though my computer sucks and I'm bad at simulations and my Studio installation doesn't understand what "freeze" means, which means I get one item per scene.

    Beds, apparently, at least according to my product library.

    HDRIs that I do not know how to use properly or at least make look to scale and also not hideously distorted.

    Haha! these are classic. I know the feels! The good news is that some day you will have a better machine and you'll have all this great content!

    My fingers are crossed! I'm hoping to get one of the new RTX 3XXX cards, but that'll also mean updating the rest of my hardware. New motherboard, new processor (I've got an old Intel i7 of some flavor), go up to 64GB of RAM... And my laptop is sorely in need of being replaced as well.

    I definitely got ahead of myself between good buys and claims of products being "easy on system resources" that were written years after I bought my hardware! Mind you, I also bought things that I damn well knew wouldn't be just because the deals were good and, well, one day... 

  • FSMCDesignsFSMCDesigns Posts: 12,783

    heels, love women in heels, virtual and real life. I probably have most of the heels available at all the 3D stores and always looking for more.

    if Genesis 9 was released tomorrow, as long as I have the base morphs, a good nail addon and heels, I am set, LOL

  • CybersoxCybersox Posts: 9,085
    edited September 2020

    I have more figures than I know what to do with, but anything by BlueJaunte, Mousso, P3 Design, Linday and Deepsea have a good shot at ending up in my cart.  Beyond that, most of my work involves real-life situations, I do tend to snap up:

    Believable Work and Office clothing and uniforms, especially suits and women's outfits with jackets. - basically, if it wouldn't look out of place in a real workplace, I'm in, whether it's for police, fire, maintenance, Fire, airline, military, restaurant, etc.   

    Accurate historical clothing 

    Office and other business/work environments - banks, theatres, ... though I do pause at warehouses, coffee shops and bistro type restaurants, as there are quite a few in my collection that I have yet to use.    

    Exterior Urban and Suburban buildings and streetblocks

    Shaders - I have over 400 shader sets from DAZ alone.  Is that excessive?

     

     

    Post edited by Cybersox on
  • Zeddicuss poses/props/environments/morphs. Almost always the first thing that I look at when a flash sale comes up. I'm sure that I have more products from Zeddicuss than from any other artist.

    Female clothing that's sexy but not so lewd that it wouldn't be worn in public.
  • WonderlandWonderland Posts: 7,050

    Mousso characters, Linday hair, OOT hair, lots of hair in general, all the recent adorable Japanese characters and hair, anything rarestone, anything sci-fi, robots, cyborgs, MidnightStories, sexy clothes, boots, shoes, current trendy fashion clothes that aren’t long, flowing and body-covering. Modern or period upscale interiors, nature stuff, trees, toons... And LOTS of shaders. And anything really sexy or really adorable/cute or different/creative...

  • j cadej cade Posts: 2,310

    Stonemason sets.

    Its not just that they look fantastic - which they do, But they don't get nearly enough praise for how resource efficient they are. Most of them take barely over 1gb memory on my gpu which is straight up witchcraft.

     

    Aprilysh Hair

     

    Again I'm going to praise some hidden engineering. Have you ever noticed how Aprilysh hair magically doesn't ever get distorted? If you take one of their hairs with pigtails or braids and then put it on a super stylized character a lot of hairs of similar styles not by them will get giant distortions but aprilysh hairs magically don't? - Its not magic. Actually Aprilysh hairs tend to come with multiple rigidity groups which fix morph distortion. also their hair is always fully rigged with bones for movement which is less prone to distortion than movement supplied via morph. 

     

    Mada and Lady Littlefox for clothing (also LLF's hair is great too)

    Again I'm going to praise the engineering. Their stuff has great topology and has had great topology going back to the pre-genesis days. There's lots of stuff that looks great but has messy and/or dense topology - now messy/dense topology can work especially if the creator added jcms - the problem is a soon as you transfer the clothing to another generation those jcms stop working. good clean topology is just so much easier to work with especially if you're trying to make it do something it wasnt directly designed for. also both of them have had super clean topology for generations - I've converet some of LLF's content for Aiko 3 wand it holds up incredibly well, bends well without setting the smoothing super high, takes subdivision even thogh it was created before there was subdivision in studio.

     

    Linday and AS

    Their sci-fi stuff just looks so cool - I always considered myself more of a fantasy/historical person, but their sci-fi stuff just looks super cool and I have bought way too much of it. (they also have pretty good topology fwiw but a bit denser than Mada and LLF's stuff tends to be so it can take a bit more effort transferring across figures)

     

    Arryn and Onnel

    Their jewelry alone is worth the price of the entire outfit as far as I'm concerned. They're so pretty. If they ever want to release a jewelry bundle I will jump on that so fast. Also the normal maps on their clothes are magical. They are just ridiculously good at making flat dforce meshes look solid 

     

     

     

  • fred9803fred9803 Posts: 1,564
    Aabacus said:

    1. Containers. I don't know why. Every time they're on sale I get them. SciFi, warehouse, whatever. I'm not sure i've ever used them.   

    2. Warehouse equipment and bits...again, not sure I've ever used them.   

    3. Food. Diner food...etc.   I've used in a couple renders but nothing significant.  

    4. Bits and baubles. Books, staionary, pencils, any package that's like 100 every day props. It's satisfying to type "fire hydrant" and actually have one even though you didn't remember it.  

    5. Trash, junk, garbage, etc. Anything to sully up the place.   

    What's your weakspot?    

     

    Same. But also household electirical equipment, everyday personal items like keys, watches, loose change, etc.

  • AabacusAabacus Posts: 407
    Cybersox said:

    I have more figures than I know what to do with, but anything by BlueJaunte, Mousso, P3 Design, Linday and Deepsea have a good shot at ending up in my cart.  Beyond that, most of my work involves real-life situations, I do tend to snap up:

    Believable Work and Office clothing and uniforms, especially suits and women's outfits with jackets. - basically, if it wouldn't look out of place in a real workplace, I'm in, whether it's for police, fire, maintenance, Fire, airline, military, restaurant, etc.   

    Accurate historical clothing 

    Office and other business/work environments - banks, theatres, ... though I do pause at warehouses, coffee shops and bistro type restaurants, as there quite a few in my collection that I have yet to use.    

    Exterior Urban and Suburban buildings and streetblocks

    Shaders - I have over 400 shader sets from DAZ alone.  Is that excessive?

     

     

    I have to admit...the more "real" a model is the more likely I am to grab it. I'm not a fan of the more...spicy...outfits or locations.   

    Given my choice between real and space/fantasy? I'm going real every time. And I'd love some cloth shaders that don't look like shiny silk. Sheesh.

  • AabacusAabacus Posts: 407
    edited September 2020
    j cade said:

    Stonemason sets.

    Its not just that they look fantastic - which they do, But they don't get nearly enough praise for how resource efficient they are. Most of them take barely over 1gb memory on my gpu which is straight up witchcraft.

     

    Aprilysh Hair

     

    Again I'm going to praise some hidden engineering. Have you ever noticed how Aprilysh hair magically doesn't ever get distorted? If you take one of their hairs with pigtails or braids and then put it on a super stylized character a lot of hairs of similar styles not by them will get giant distortions but aprilysh hairs magically don't? - Its not magic. Actually Aprilysh hairs tend to come with multiple rigidity groups which fix morph distortion. also their hair is always fully rigged with bones for movement which is less prone to distortion than movement supplied via morph. 

     

    Mada and Lady Littlefox for clothing (also LLF's hair is great too)

    Again I'm going to praise the engineering. Their stuff has great topology and has had great topology going back to the pre-genesis days. There's lots of stuff that looks great but has messy and/or dense topology - now messy/dense topology can work especially if the creator added jcms - the problem is a soon as you transfer the clothing to another generation those jcms stop working. good clean topology is just so much easier to work with especially if you're trying to make it do something it wasnt directly designed for. also both of them have had super clean topology for generations - I've converet some of LLF's content for Aiko 3 wand it holds up incredibly well, bends well without setting the smoothing super high, takes subdivision even thogh it was created before there was subdivision in studio.

     

    Linday and AS

    Their sci-fi stuff just looks so cool - I always considered myself more of a fantasy/historical person, but their sci-fi stuff just looks super cool and I have bought way too much of it. (they also have pretty good topology fwiw but a bit denser than Mada and LLF's stuff tends to be so it can take a bit more effort transferring across figures)

     

    Arryn and Onnel

    Their jewelry alone is worth the price of the entire outfit as far as I'm concerned. They're so pretty. If they ever want to release a jewelry bundle I will jump on that so fast. Also the normal maps on their clothes are magical. They are just ridiculously good at making flat dforce meshes look solid 

     

     

     

    And down the artist rabbit hole I go. thanks...thanks a LOT! (hehe) (Edit: I've pretty much ran out my welcome on 3DCollective, i13, Z, Stonemason, Mousso...need to check out the rest though.)

    Post edited by Aabacus on
  • AabacusAabacus Posts: 407
    fred9803 said:
    Aabacus said:

    1. Containers. I don't know why. Every time they're on sale I get them. SciFi, warehouse, whatever. I'm not sure i've ever used them.   

    2. Warehouse equipment and bits...again, not sure I've ever used them.   

    3. Food. Diner food...etc.   I've used in a couple renders but nothing significant.  

    4. Bits and baubles. Books, staionary, pencils, any package that's like 100 every day props. It's satisfying to type "fire hydrant" and actually have one even though you didn't remember it.  

    5. Trash, junk, garbage, etc. Anything to sully up the place.   

    What's your weakspot?    

     

    Same. But also household electirical equipment, everyday personal items like keys, watches, loose change, etc.

    I wish I knew why but that stuff is usually an instabuy when it's a good set. Thanks for validating my sickness. HA!

  • kyoto kidkyoto kid Posts: 41,257

    ...useful props and prop collections as well..

    Environment sets, urban sets, and individual structures.

    Merchant resource and utility content.

    Practical everyday, historical, and futuristic clothing. 

    Fae.

  • nonesuch00nonesuch00 Posts: 18,320

    Well, when there are PA license sales that coincide with me having some money I'm a sucker for those but I've pretty much suckered myself out from the rest of the store. laugh There are a few Aurelio & StoneMason sets I want but not all of them. Also some Antfarm & Merlin.

  • Pixel8tedPixel8ted Posts: 593
    edited September 2020

    Anything made by H.M. https://www.daz3d.com/hm This is my favorite artist bar none in the store. 

    Collective3D houses  https://www.daz3d.com/collective3d

    Characters that include a large variety of makeups, lie presets, tattoos, and or eyes.  Darwins Mishaps is one artist that creates characters that I favor buying. https://www.daz3d.com/darwins-mishap-s

    SHOES. I love shoes. I've actually bought outfits I didn't like just to get the shoes.

    Plants, Trees, Grass...so folliage props...hard pass on billboards though.

    Helmets....currently hoping  the cobra head helmet in the main render for https://www.daz3d.com/egyptian-tomb-scene-and-props shows up somewhere.

    Shaders


     

    Post edited by Pixel8ted on
  • CybersoxCybersox Posts: 9,085
    Pixel8ted said:
    SHOES. I love shoes. I've actually bought outfits I didn't like just to get the shoes.

    I've done that as well.  Take note, Content Creators - if you're advertising something as an "outfit" and it doesn't include shoes, you greatly reduce the chance that I'm going to pick it up until it hits a 70% discount in fast grab.

  • AabacusAabacus Posts: 407
    Pixel8ted said:

    Anything made by H.M. https://www.daz3d.com/hm This is my favorite artist bar none in the store. 

    Collective3D houses  https://www.daz3d.com/collective3d

    Characters that include a large variety of makeups, lie presets, tattoos, and or eyes.  Darwins Mishaps is one artist that creates characters that I favor buying. https://www.daz3d.com/darwins-mishap-s

    SHOES. I love shoes. I've actually bought outfits I didn't like just to get the shoes.

    Plants, Trees, Grass...so folliage props...hard pass on billboards though.

    Helmets....currently hoping  the cobra head helmet in the main render for https://www.daz3d.com/egyptian-tomb-scene-and-props shows up somewhere.

    Shaders


     

    I'm a huge collective 3D fan! Nice taste! Love their work.  I don't have the helmet bug but plants and trees are rapidly overrunning me as of late. I can't seem to have enough willow trees...what's up with that?

  • Pixel8ted said:

    Helmets....currently hoping  the cobra head helmet in the main render for https://www.daz3d.com/egyptian-tomb-scene-and-props shows up somewhere.

    YESSSSS....that helmet I was coveting is HERE....  https://www.daz3d.com/dforce-uadjet-priestess-of-egypt-outfit-for-genesis-8-female

    Even got a cool hemet in yesterday's bundle. I must have been a very good girl this week. 

  • edited September 2020

    Anything Aeon/Aery/Awful Soul
    Medieval/Fantasy themed Stuff that is realistic... no 3 foot wide, 9 foot long swords.
    Skinny/Thin Models
    Red Heads ( I am one myself)

    Post edited by pjwhoopie@yandex.com on
  • nicsttnicstt Posts: 11,715

    I collect characters, clothing, and animals. I look for:

    Pretty princesses, fairies, witches, heroines in gorgeous long flowing gowns

    Handsome men

    Cute animals

    2D Backgrounds (gasp!)

    rushes to look in mirror

    ... Ah, ahh well.

  • ChezjuanChezjuan Posts: 522
    edited September 2020
    • Good interior environments, mainly kitchens and living rooms lately. Also full house/apartment sets. But they need all the walls and doors, and at least one bathroom if it is an apartment or house. Not that I do a lot of bathroom renders, but if I am doing a series I want parts that match, rather than a huge bathrrom for a tiny apartment simply because I don't have an option.
    • Offices (same caveat as above)
    • Random items for completing scenes (keyrings, phones, small appliances, tools, etc.). I own a lot of Maclean's "everyday" sets and have the rest in my wishlist.
    • Hair
    • Jewelry
    • Poses of everyday activities
    • Pretty much anything else that can help give scenes a more realistic feel by just existing in the background.
    Post edited by Chezjuan on
  • Stuff. Anything that makes my scenes look lived in. Food, utensils, crockery, cutlery, pots, pans, ornaments, books, debris, apples and cookies and sandwiches with bites out of them, low poly plants, trees and bushes, ordinary vehicles, buildings of all sorts, houses, shops, factories, warehouses. Stuff. 

  • NylonGirlNylonGirl Posts: 1,939

    I've just realized for me it's freckles and stretch marks. Not only have I paid for characters just because they have these things, but I've paid for tools to add them to the other characters.

  • jakibluejakiblue Posts: 7,281

    While I really really like their dForce outfits - to me, they just dforce so easily and so well - I ADORE their jewellery sets. Probably my fave jewellery sets of all.  

    j cade said:

    Arryn and Onnel

    Their jewelry alone is worth the price of the entire outfit as far as I'm concerned. They're so pretty. If they ever want to release a jewelry bundle I will jump on that so fast. Also the normal maps on their clothes are magical. They are just ridiculously good at making flat dforce meshes look solid 

     

     

     

     

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