Teeth Deform When Animating Expressions
digitaladiposity
Posts: 33
I was wondering if anyone had any guidance on how to avoid having G8F's teeth deform when mixing various expressions.
For example: I'm mixing Fear with other expressions and as the mouth opens wider with the Fear morph, the front teeth lengthen along with it.
This happens in the timeline and in keyframe mode in Animate2, and is only slightly mitigated by backing off on the morphs, making the character less expressive.
Comments
When I reopened my scene, the deformation is no longer there. I'll provide a render as soon as I have an example, but I hope it's just fixed.