Strange renders [SOLVED]
![vfxtodd_5d3a5547b4](https://secure.gravatar.com/avatar/279403efa071338febdcf0633371a579?&r=pg&s=100&d=https%3A%2F%2Fvanillicon.com%2F279403efa071338febdcf0633371a579_100.png)
I haven't had problems with rendering before. In this case, the V6 character shows in the viewport with the proper skin texture. But, when I render, V6 is all white.
I have to admit I don't use DAZ Studio often, so I'm trying to learn more about it. I've attached an image that shows the region I rendered.
Thanks in advance.
![](https://farnsworth-prod.uc.r.appspot.com/forums/uploads/thumbnails/FileUpload/27/da355e4d05862ea9b822b62a218d12.jpg)
![](https://farnsworth-prod.uc.r.appspot.com/forums/uploads/thumbnails/FileUpload/27/da355e4d05862ea9b822b62a218d12.jpg)
daz_render01.jpg
244 x 179 - 36K
Post edited by vfxtodd_5d3a5547b4 on
Comments
It's a known bug with the AoA subsurface shaders. It has something to do with corrupt cache files or some such. Often times, restarting Daz studio works to clear up any issues.
Thanks. Relaunching DAZ Studio did the trick.
Please Add [SOLVED] to the title of your first post. Thanks
Thanks for the heads up. Done.