Sci-Fi Starship Quarters
davidjones8418
Posts: 167
in New Users
I am using iRay have got a couple of environments that are so dark and I can't seem to light them. The walls just seem to suck the light in like a black hole. I can put a million lumen light in and it doesn't make much difference.
This is the one I am trying at the moment.
https://www.daz3d.com/sci-fi-starship-quarters-volume-2
Are these environment really aimed at 3Delight?
Comments
No, it's definitely Iray, and with an HDRI and so many emissives, it's odd that it would turn out dark for you. Where are your tone mapping settings at?
These are the settings I am using.
Can't preview the attachement so will roll with it and see how it turns out.
I took a couple of very quick (and incomplete and tiny!) renders to show the lighting. These are from the bathroom of the environment.
The first is with the usual 3 point light set up I start with (Key 150,000 lumens, others less). The second is the same lights dialled up by a factor of 10 (making the key light 1.5 million lumens).
You can see the brightness in the white clothing. It just doesn't seem to light up the surfaces.
I am probabky doing something really stupid, but can't work out what it is !
I had much the same issue with the medi lab. All the other environments I have used light up. These just seem to soak up any light I throw in there.
https://www.daz3d.com/medi-lab
I spend a while just playing with the surfaces, especially the walls.
By raising the Top Coat Weight of the walls to 1 (from zero), the Metallic Flakes Weight to 1 (from zero), the Diffuse Overlay Weight to 1 (from zero) and switching base mixing to Weighted (from PBR Metallicity/Roughness), I got to this.. but I don't really know what I am doing. I suspect these should be positive values though, from the effect. Is 1 too high?
Something to do with the default surface settings, it seems to me.
These are the default settings, and they're optimised for a bright cloudy outdoor scene (the default Environment light map). They tend not to work well with even well-lit interior scenes. Try turning the Shutter Speed and/or F/Stop values down and see what happens.
Thank you. Will give that a go.