(Solved, hidden morphs OP) Models having weird looking mouths
kinkycat3d
Posts: 9
(first time posting a discussion, sorry if I put it in the wrong category)
Recently, some of my models (precisely 3) when added into the scene have this scary looking mouth ;_;
I use Blender mostly, so idk if I accidently toggled anything to cause this at all. Would be great if you guys can help me fix it. Thank you!
Post edited by kinkycat3d on
Comments
Usually that means a morph is applying when it shouldn't - does this happen with the base figure too (in which case it's probably a property with a non-zero default value) or only when certain shapes are set (in which case it's probably a corrective morph with an ERC link that is tied to only one controller instead of two and so applies at the wrong time)?
This is the base gen8 female model. They all already had this issue when added into the scene. How do I check if those morphs are applied or not?
I had this with Afe installed... maybe that?
I don't have AFE though...
This is weird because only these 3 models have that issue, and I've checked all the morphs, they're all at 0 right now
It might be a hidden morph that's normally auto-controlled by a visible one. Go up to the top of the Parameters pane, open the Options menu, and select Show Hidden.
It's in a Preferences sub-menu now
Oh my god, it works. I've found the hidden morphs! Thank you guys so much! <3