Help. Materials won't export with .obj file
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I'm surely missing something, not checking a box or something. I can not get any materials or surfaces to stick to an obj file when I export it. When I export the file out as obj and import it back into Form-Z none of the surfaces import and open with the model. I've spent half the day trying to figure this out. I finally raised the white flag and called tech support at Form-Z to see if it was an import issue. They can't figure it out either. They have tried to import my obj file in a number of additional softwares and those apps won't load the materials either. Any one have a clue what I'm doing wrong?
![](https://farnsworth-prod.uc.r.appspot.com/forums/uploads/thumbnails/FileUpload/d3/09ed40b9d1393514fc9ec366182f15.png)
![](https://farnsworth-prod.uc.r.appspot.com/forums/uploads/thumbnails/FileUpload/d3/09ed40b9d1393514fc9ec366182f15.png)
Screen Shot 2020-09-28 at 3.10.06 PM.png
462 x 475 - 60K
![](https://farnsworth-prod.uc.r.appspot.com/forums/uploads/thumbnails/FileUpload/76/87ab5f6a1cae316716a1241410274b.png)
![](https://farnsworth-prod.uc.r.appspot.com/forums/uploads/thumbnails/FileUpload/76/87ab5f6a1cae316716a1241410274b.png)
Screen Shot 2020-09-28 at 8.19.02 PM.png
459 x 476 - 59K
Comments
Try checking the Collapse UV Tiles box.
If you mean "textures aren't applying when I import", have you checked the matching .mtl file (it gets loaded at the same time as the .obj file) to make sure it's causing DAZ|Studio to look for the texture maps where they actually are? There's a lot of Weird Stuff™ that can happen with .obj import/export, and mismatched texture folder paths is one of the common ones.